/*************************************************************************** * Copyright (c) 2003 Volker Christian * * * * Permission is hereby granted, free of charge, to any person obtaining a * * copy of this software and associated documentation files (the * * "Software"), to deal in the Software without restriction, including * * without limitation the rights to use, copy, modify, merge, publish, * * distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to * * the following conditions: * * * * The above copyright notice and this permission notice shall be included * * in all copies or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ***************************************************************************/ #include "localserversocket.h" #include "localacceptedsocket.h" #include "localacceptedsocketfactory.h" #include using namespace std; LocalServerSocket::LocalServerSocket(const LocalAcceptedSocketFactory *localAcceptedSocketFactory, string path) : LocalSocket(path), localAcceptedSocketFactory(localAcceptedSocketFactory) { unlink(path.c_str()); } LocalServerSocket::~LocalServerSocket() {} bool LocalServerSocket::shutdown() { bool ret = LocalSocket::shutdown(); unlink(path.c_str()); return ret; } bool LocalServerSocket::listen(int backlog) { if (!socket()) { return false; } if (!bind()) { return false; } if (::listen(getDescriptor(), backlog) < 0) { return false; } return true; } /*! \fn TCPServerSocket::accept() */ LocalAcceptedSocket* LocalServerSocket::accept() { int fd; fd = ::accept(getDescriptor(), NULL, NULL); LocalAcceptedSocket *las = NULL; if (fd > 0) { las = localAcceptedSocketFactory->socket(fd, this); } return las; } void LocalServerSocket::event(Descriptor::eventType /*et*/) { if (!accept()) { // some error handling } }