/* Copyright (C) 1997 artofcode LLC. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA, 02111-1307. */ /*$Id: gscolor3.h,v 1.2.6.1.2.1 2003/01/17 00:49:02 giles Exp $ */ /* Client interface to LanguageLevel 3 color facilities */ #ifndef gscolor3_INCLUDED # define gscolor3_INCLUDED /* Smooth shading */ #ifndef gs_shading_t_DEFINED # define gs_shading_t_DEFINED typedef struct gs_shading_s gs_shading_t; #endif int gs_setsmoothness(P2(gs_state *, floatp)); float gs_currentsmoothness(P1(const gs_state *)); int gs_shfill(P2(gs_state *, const gs_shading_t *)); #endif /* gscolor3_INCLUDED */