# Copyright (C) 1991, 1995, 1996, 1997, 1998, 1999, 2000 artofcode LLC. All rights reserved. # # This program is free software; you can redistribute it and/or modify it # under the terms of the GNU General Public License as published by the # Free Software Foundation; either version 2 of the License, or (at your # option) any later version. # # This program is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # General Public License for more details. # # You should have received a copy of the GNU General Public License along # with this program; if not, write to the Free Software Foundation, Inc., # 59 Temple Place, Suite 330, Boston, MA, 02111-1307. # $Id: watc.mak,v 1.16.2.4.2.1 2003/01/17 00:49:05 giles Exp $ # makefile for MS-DOS/Watcom C386 platform. # We strongly recommend that you read the Watcom section of Make.htm # before attempting to build Ghostscript with the Watcom compiler. # ------------------------------- Options ------------------------------- # ###### This section is the only part of the file you should need to edit. # ------ Generic options ------ # # Define the directory for the final executable, and the # source, generated intermediate file, and object directories # for the graphics library (GL) and the PostScript/PDF interpreter (PS). BINDIR=bin GLSRCDIR=src GLGENDIR=obj GLOBJDIR=obj PSSRCDIR=src PSLIBDIR=lib PSGENDIR=obj PSOBJDIR=obj # Define the root directory for Ghostscript installation. AROOTDIR=c:/gs GSROOTDIR=$(AROOTDIR)/gs$(GS_DOT_VERSION) # Define the directory that will hold documentation at runtime. GS_DOCDIR=$(GSROOTDIR)/doc # Define the default directory/ies for the runtime # initialization and font files. Separate multiple directories with \;. # Use / to indicate directories, not a single \. GS_LIB_DEFAULT=$(GSROOTDIR)/lib\;$(AROOTDIR)/fonts # Define whether or not searching for initialization files should always # look in the current directory first. This leads to well-known security # and confusion problems, but users insist on it. # NOTE: this also affects searching for files named on the command line: # see the "File searching" section of Use.htm for full details. # Because of this, setting SEARCH_HERE_FIRST to 0 is not recommended. SEARCH_HERE_FIRST=1 # Define the name of the interpreter initialization file. # (There is no reason to change this.) GS_INIT=gs_init.ps # Choose generic configuration options. # Setting DEBUG=1 includes debugging features (-Z switch) in the code. # Code runs substantially slower even if no debugging switches are set, # and also takes about another 25K of memory. DEBUG=0 # Setting TDEBUG=1 includes symbol table information for the Watcom debugger. # (This option is NOT needed for using the Watcom profiler.) # Code runs substantially slower, because some optimizations are disabled. TDEBUG=0 # Setting NOPRIVATE=1 makes private (static) procedures and variables public, # so they are visible to the debugger and profiler. # No execution time or space penalty, just larger .OBJ and .EXE files. NOPRIVATE=0 # Define the name of the executable file. GS=gs386 # Define the name of a pre-built executable that can be invoked at build # time. Currently, this is only needed for compiled fonts. The usual # alternatives are: # - the standard name of Ghostscript on your system (typically `gs'): BUILD_TIME_GS=gs386 # - the name of the executable you are building now. If you choose this # option, then you must build the executable first without compiled fonts, # and then again with compiled fonts. #BUILD_TIME_GS=$(BINDIR)\$(GS) -I$(PSLIBDIR) # Do not edit the next group of lines. NUL= DD=$(GLGENDIR)\$(NUL) GLD=$(GLGENDIR)\$(NUL) PSD=$(PSGENDIR)\$(NUL) # Define the directory where the IJG JPEG library sources are stored, # and the major version of the library that is stored there. # You may need to change this if the IJG library version changes. # See jpeg.mak for more information. JSRCDIR=jpeg JVERSION=6 # Define the directory where the PNG library sources are stored, # and the version of the library that is stored there. # You may need to change this if the libpng version changes. # See libpng.mak for more information. PSRCDIR=libpng PVERSION=10205 # Define the directory where the zlib sources are stored. # See zlib.mak for more information. ZSRCDIR=zlib # Define the directory where the icclib source are stored. # See icclib.mak for more information ICCSRCDIR=icclib # Define any other compilation flags. Including -DA4 makes A4 paper size # the default for most, but not, printer drivers. CFLAGS= # ------ Platform-specific options ------ # # Define which version of Watcom C we are using. # Possible values are 8.5, 9.0, 9.5, 10.0, 10.5, or 11.0. # Unfortunately, wmake can only test identity, not compare magnitudes, # so the version must be exactly one of those strings. # # 10.695 equates to version 10.6 on 95 or NT WCVERSION=10.0 # Define the locations of the libraries. LIBPATHS=LIBPATH $(%WATCOM)\lib386 LIBPATH $(%WATCOM)\lib386\dos # Choose platform-specific options. # Define the processor (CPU) type. Options are 386, # 485 (486SX or Cyrix 486SLC), 486 (486DX), or 586 (Pentium). # Currently the only difference is that 486 and above assume # the presence of a FPU, and the other processor types do not. CPU_TYPE=386 # Define the math coprocessor (FPU) type. # Options are -1 (optimize for no FPU), 0 (optimize for FPU present, # but do not require a FPU), 87, 287, or 387. # If CPU_TYPE is 486 or above, FPU_TYPE is implicitly set to 387, # since 486DX and later processors include the equivalent of an 80387 on-chip. # An xx87 option means that the executable will run only if a FPU # of that type (or higher) is available: this is NOT currently checked # at runtime. FPU_TYPE=0 # Define the .dev module that implements thread and synchronization # primitives for this platform. Don't change this unless you really know # what you're doing. SYNC=winsync # ---------------------------- End of options ---------------------------- # # Define the platform name. PLATFORM=watc_ # Define the name of the makefile -- used in dependencies. MAKEFILE=$(GLSRCDIR)\watc.mak TOP_MAKEFILES=$(MAKEFILE) $(GLSRCDIR)\wccommon.mak # Define additional platform compilation flags. PLATOPT= !include $(GLSRCDIR)\wccommon.mak # ------ Devices and features ------ # # Choose the language feature(s) to include. See gs.mak for details. # Since we have a large address space, we include some optional features. FEATURE_DEVS=$(PSD)psl3.dev $(PSD)pdf.dev $(PSD)dpsnext.dev $(PSD)ttfont.dev # Choose whether to compile the .ps initialization files into the executable. # See gs.mak for details. COMPILE_INITS=0 # Choose whether to store band lists on files or in memory. # The choices are 'file' or 'memory'. BAND_LIST_STORAGE=file # Choose which compression method to use when storing band lists in memory. # The choices are 'lzw' or 'zlib'. lzw is not recommended, because the # LZW-compatible code in Ghostscript doesn't actually compress its input. BAND_LIST_COMPRESSOR=zlib # Choose the implementation of file I/O: 'stdio', 'fd', or 'both'. # See gs.mak and sfxfd.c for more details. FILE_IMPLEMENTATION=stdio # Choose the implementation of stdio: '' for file I/O and 'c' for callouts # See gs.mak and ziodevs.c/ziodevsc.c for more details. STDIO_IMPLEMENTATION=c # Choose the device(s) to include. See devs.mak for details, # devs.mak and contrib.mak for the list of available devices. # ****** NOTE: the PC frame buffer devices won't compile with the binnt # ****** compiler. If you know what needs to be changed, let us know! # ****** Probably it's just a compiler command line switch. #DEVICE_DEVS=$(DD)vga.dev $(DD)ega.dev $(DD)svga16.dev DEVICE_DEVS= #DEVICE_DEVS1=$(DD)atiw.dev $(DD)tseng.dev $(DD)tvga.dev DEVICE_DEVS1= DEVICE_DEVS2= DEVICE_DEVS3=$(DD)deskjet.dev $(DD)djet500.dev $(DD)laserjet.dev $(DD)ljetplus.dev $(DD)ljet2p.dev DEVICE_DEVS4=$(DD)cdeskjet.dev $(DD)cdjcolor.dev $(DD)cdjmono.dev $(DD)cdj550.dev DEVICE_DEVS5=$(DD)uniprint.dev DEVICE_DEVS6=$(DD)epson.dev $(DD)eps9high.dev $(DD)ibmpro.dev $(DD)bj10e.dev $(DD)bj200.dev $(DD)bjc600.dev $(DD)bjc800.dev DEVICE_DEVS7= DEVICE_DEVS8=$(DD)pcxmono.dev $(DD)pcxgray.dev $(DD)pcx16.dev $(DD)pcx256.dev $(DD)pcx24b.dev $(DD)pcxcmyk.dev DEVICE_DEVS9= DEVICE_DEVS10=$(DD)tiffcrle.dev $(DD)tiffg3.dev $(DD)tiffg32d.dev $(DD)tiffg4.dev $(DD)tifflzw.dev $(DD)tiffpack.dev DEVICE_DEVS11=$(DD)bmpmono.dev $(DD)bmpgray.dev $(DD)bmp16.dev $(DD)bmp256.dev $(DD)bmp16m.dev $(DD)tiff12nc.dev $(DD)tiff24nc.dev DEVICE_DEVS12=$(DD)psmono.dev $(DD)psgray.dev $(DD)bit.dev $(DD)bitrgb.dev $(DD)bitcmyk.dev DEVICE_DEVS13= DEVICE_DEVS14=$(DD)jpeg.dev $(DD)jpeggray.dev DEVICE_DEVS15=$(DD)pdfwrite.dev # Overflow for DEVS3,4,5,6,9 DEVICE_DEVS16=$(DD)ljet3.dev $(DD)ljet3d.dev $(DD)ljet4.dev $(DD)ljet4d.dev DEVICE_DEVS17=$(DD)pj.dev $(DD)pjxl.dev $(DD)pjxl300.dev DEVICE_DEVS18= DEVICE_DEVS19= DEVICE_DEVS20= !include $(GLSRCDIR)\wctail.mak !include $(GLSRCDIR)\devs.mak !include $(GLSRCDIR)\contrib.mak !include $(PSSRCDIR)\int.mak !include $(PSSRCDIR)\cfonts.mak # -------------------------------- Library -------------------------------- # # make sure the target directories exist - use special Watcom .BEFORE # (This is not the best way to do this, but we will have to wait until # the makefiles get disentangled to do it better.) .BEFORE @if not exist $(GLGENDIR) mkdir $(GLGENDIR) @if not exist $(GLOBJDIR) mkdir $(GLOBJDIR) @if not exist $(PSGENDIR) mkdir $(PSGENDIR) @if not exist $(PSOBJDIR) mkdir $(PSOBJDIR) GLCCWIN=$(GLCC) !include $(GLSRCDIR)\winplat.mak # The Watcom C platform watc_1=$(GLOBJ)gp_getnv.$(OBJ) $(GLOBJ)gp_iwatc.$(OBJ) $(GLOBJ)gp_stdin.$(OBJ) watc_2=$(GLOBJ)gp_mktmp.$(OBJ) !ifeq WAT32 0 watc_3=$(GLOBJ)gp_dosfs.$(OBJ) $(GLOBJ)gp_dosfe.$(OBJ) $(GLOBJ)gp_msdos.$(OBJ) watc_inc= !else watc_3= watc_inc=$(GLD)winplat.dev !endif watc__=$(watc_1) $(watc_2) $(watc_3) $(GLGEN)watc_.dev: $(watc__) $(GLD)nosync.dev $(watc_inc) $(SETMOD) $(GLGEN)watc_ $(watc_1) $(ADDMOD) $(GLGEN)watc_ $(watc_2) $(ADDMOD) $(GLGEN)watc_ -obj $(watc_3) $(ADDMOD) $(GLGEN)watc_ -include $(GLD)nosync $(watc_inc) $(GLOBJ)gp_iwatc.$(OBJ): $(GLSRC)gp_iwatc.c $(stat__h) $(string__h)\ $(gx_h) $(gp_h) $(gpmisc_h) $(GLCC) $(GLO_)gp_iwatc.$(OBJ) $(C_) $(GLSRC)gp_iwatc.c $(GLOBJ)gp_mktmp.$(OBJ): $(GLSRC)gp_mktmp.c $(stat__h) $(string__h) $(GLCC) $(GLO_)gp_mktmp.$(OBJ) $(C_) $(GLSRC)gp_mktmp.c $(GLOBJ)gp_stdin.$(OBJ): $(GLSRC)gp_stdin.c $(AK) $(stdio__h) $(gx_h) $(gp_h) $(GLCC) $(GLO_)gp_stdin.$(OBJ) $(C_) $(GLSRC)gp_stdin.c # ----------------------------- Main program ------------------------------ # BEGINFILES=*.err LIBDOS=$(LIB_ALL) $(watc__) $(ld_tr) # Interpreter main program GS_ALL=$(GLOBJ)gs.$(OBJ) $(INT_ALL) $(INTASM) $(LIBDOS) ll_tr=$(GLOBJ)ll.tr $(ll_tr): $(TOP_MAKEFILES) echo OPTION STACK=64k >$(ll_tr) !ifeq WAT32 0 echo SYSTEM DOS4G >>$(ll_tr) echo OPTION STUB=$(STUB) >>$(ll_tr) !endif $(GS_XE): $(GS_ALL) $(DEVS_ALL) $(ll_tr) $(LINK) $(LCT) NAME $(GS) OPTION MAP=$(GS) FILE $(GLOBJ)gs @$(ld_tr) @$(ll_tr)