/* Copyright (C) 1992, 2000 artofcode LLC. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA, 02111-1307. */ /*$Id: gdevpccm.h,v 1.3.6.1.2.1 2003/01/17 00:49:01 giles Exp $ */ /* PC color mapping support */ /* Requires gxdevice.h */ #ifndef gdevpccm_INCLUDED # define gdevpccm_INCLUDED /* Color mapping routines for EGA/VGA-style color. */ dev_proc_map_rgb_color(pc_4bit_map_rgb_color); dev_proc_map_color_rgb(pc_4bit_map_color_rgb); #define dci_pc_4bit dci_values(3, 4, 3, 2, 4, 3) /* Color mapping routines for 8-bit color (with a fixed palette). */ dev_proc_map_rgb_color(pc_8bit_map_rgb_color); dev_proc_map_color_rgb(pc_8bit_map_color_rgb); #define dci_pc_8bit dci_values(3, 8, 6, 6, 7, 7) /* Write the palette on a file. */ int pc_write_palette(P3(gx_device *, uint, FILE *)); #endif /* gdevpccm_INCLUDED */