/* Copyright (C) 1993, 1995, 1999 artofcode LLC. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA, 02111-1307. */ /*$Id: isstate.h,v 1.2.6.1.2.1 2003/01/17 00:49:04 giles Exp $ */ /* Definition of 'save' structure */ /* Requires isave.h */ #ifndef isstate_INCLUDED # define isstate_INCLUDED /* Saved state of allocator and other things as needed. */ /*typedef struct alloc_save_s alloc_save_t; *//* in isave.h */ struct alloc_save_s { gs_ref_memory_t state; /* must be first for subclassing */ vm_spaces spaces; bool restore_names; bool is_current; ulong id; void *client_data; }; #define private_st_alloc_save() /* in isave.c */\ gs_private_st_suffix_add1(st_alloc_save, alloc_save_t, "alloc_save",\ save_enum_ptrs, save_reloc_ptrs, st_ref_memory, client_data) #endif /* isstate_INCLUDED */