#ifndef SUMA_SURFACE_TO_SURFACE_INCLUDED
#define SUMA_SURFACE_TO_SURFACE_INCLUDED
typedef struct {
char* M1_IDcode;
char* M2_IDcode;
int M1Nn; /*!< number of node considered on M1 */
int *M1n; /*!< vector of node indices on M1
M1n[j] is the index of node j (nj) on mesh M1
j goes from 0 to M1Nn*/
int *M2t_M1n; /*!< (M1_N_NodeIndex x 1) index of triangle in M2 hosting node in M1
M2t_M1n[j] is the index of the triangle on M2 that hosts node nj on M1
Hosting means that node nj, projected along*/
float *M2pb_M1n; /*!< Barycentric coordinates (u, v) of the projection of node nj of M1 on triangle M2t_M1n[j]
M2pb_M1n[2*j+0] = uj; M2pb_M1n[2*j+1] = vj; where uj and vj are the barycentric coordinates
of the projection of node j*/
float *M2p_M1n; /*!< coordinates (x y z) of the projection of node nj of M1 on triangle M2t_M1n[j]
M2pb_M1n[3*j+0] =x, M2pb_M1n[3*j+1] = y; M2pb_M1n[3*j+2] = z; */
double *PD; /*!< signed projection distance from node nj on M1 to closest triangle on M2 */
int *M2Nne_M1n; /*!< (M1_N_NodeIndex x 1) number of nodes on M2 considered to neighbor nodes in M1
M2Nne_M1n[j] is the number of nodes on M2 that neighbor node nj on M1 */
int **M2ne_M1n; /*!< (M1_N_NodeIndex x 1) vectors of node indices
M2ne_M1n[j][k] is the kth node neighbor on M2 of node nj on M1
The 1st node M2ne_M1n[j][0] is the closest neigbor and the other two, if specified
form the triangle on M2 hosting that node.
k goes from 0 to M2Nne_M1n[j]*/
double **M2we_M1n; /*!< (M1_N_NodeIndex x 1) vectors of weights.
M2we_M1n[j][k] is the weight of the kth neighbor on M2 of node nj on M1.
*/
} SUMA_M2M_STRUCT;
char *SUMA_M2M_node_Info (SUMA_M2M_STRUCT *M2M, int node);
SUMA_M2M_STRUCT *SUMA_FreeM2M(SUMA_M2M_STRUCT *M2M);
SUMA_M2M_STRUCT *SUMA_NewM2M(char *SO1_id, int N_SO1_nodes, char *SO2_id);
SUMA_M2M_STRUCT *SUMA_GetM2M_NN( SUMA_SurfaceObject *SO1, SUMA_SurfaceObject *SO2,
int *oNL_1, int N_NL_1, float *PD_1, float dlim,
int NodeDbg);
float *SUMA_M2M_interpolate(SUMA_M2M_STRUCT *M2M, float *far_data, int ncol, int nrow, SUMA_INDEXING_ORDER d_order, int useClosest );
#endif
syntax highlighted by Code2HTML, v. 0.9.1