#include <stdlib.h>
/*---------------------------------------------------------------------------
Compute spherical harmonic expansion up to order 2 (quadratic terms)
npt : number of points to evaluate at
wt : coefficient vector [9] (r**2 = x**2+y**2)
[0] = 1
[1] = x [2] = y [3] = z
[4] = 2*z**2-r**2 [5] = xz [6] = yz [7] = x**2-y**2 [8] = xy
x, y, z : vectors of points at which to evaluate [npt]
v : output vector [npt]
-----------------------------------------------------------------------------*/
void warp3D_sharm2( int npt , float *wt ,
float *x , float *y , float *z , float *v )
{
int i ;
float xq,yq,zq , a , b1,b2,b3 , c4,c5,c6,c7,c8 ;
if( npt < 1 || wt == NULL || x == NULL ||
y == NULL || z == NULL || v == NULL ) return ;
a = wt[0] ; b1 = wt[1] ; b2 = wt[2] ; b3 = wt[3] ;
c4 = wt[4] ; c5 = wt[5] ; c6 = wt[6] ; c7 = wt[7] ; c8 = wt[8] ;
for( i=0 ; i < npt ; i++ ){
xq = x[i]*x[i] ; yq = y[i]*y[i] ; zq = z[i]*z[i] ;
v[i] = a + b2*y[i]
+ c4 * (2.0*zq-xq-yq)
+ c7 * (xq-yq)
+ (c5*x[i] + c6*y[i] + b3) * z[i]
+ (c8*y[i] + b1) * x[i] ;
}
}
/*---------------------------------------------------------------------------*/
void warp3D_sharm2_grad( int npt , float *wt ,
float *x , float *y , float *z ,
float *gx, float *gy, float *gz )
{
int i ;
float b1,b2,b3 , c4,c5,c6,c7,c8 ;
float gg,hh ;
if( npt < 1 || wt == NULL || x == NULL ||
y == NULL || z == NULL ||
gx == NULL || gy == NULL || gz == NULL ) return ;
b1 = wt[1] ; b2 = wt[2] ; b3 = wt[3] ;
c4 = wt[4] ; c5 = wt[5] ; c6 = wt[6] ; c7 = wt[7] ; c8 = wt[8] ;
gg = 2.0*(c7-c4) ; hh = -2.0*(c4+c7) ;
for( i=0 ; i < npt ; i++ ){
gx[i] = b1 + gg*x[i] + c8*y[i] + c5*z[i] ;
gy[i] = b2 + c8*x[i] + hh*y[i] + c6*z[i] ;
gz[i] = b3 + c5*x[i] + c6*y[i] + c4*z[i] ;
}
}
/*---------------------------------------------------------------------------
Compute spherical harmonic expansion up to order 3 (cubic terms)
npt : number of points to evaluate at
wt : coefficient vector [16] (r**2 = x**2+y**2)
[0] = 1
[1] = x [2] = y [3] = z
[4] = 2*z**2-r**2 [5] = xz [6] = yz [7] = x**2-y**2 [8] = xy
[9] = z*(2z**2-3*r**2)
[10] = x*(4*z**2-r**2)
[11] = y*(4*z**2-r**2)
[12] = z*(x**2-y**2)
[13] = xyz
[14] = x*(x**2-3*y**2)
[15] = y*(3*x**2-y**2)
x, y, z : vectors of points at which to evaluate [npt]
v : output vector [npt]
-----------------------------------------------------------------------------*/
void warp3D_sharm3( int npt , float *wt ,
float *x , float *y , float *z , float *v )
{
int i ;
float xq,yq,zq,rr , a , b1,b2,b3 , c4,c5,c6,c7,c8 , d9,d10,d11,d12,d13,d14,d15;
if( npt < 1 || wt == NULL || x == NULL ||
y == NULL || z == NULL || v == NULL ) return ;
a = wt[0] ; b1 = wt[1] ; b2 = wt[2] ; b3 = wt[3] ;
c4 = wt[4] ; c5 = wt[5] ; c6 = wt[6] ; c7 = wt[7] ; c8 = wt[8] ;
d9 = wt[9] ; d10 = wt[10] ; d11 = wt[11] ; d12 = wt[12] ;
d13 = wt[13] ; d14 = wt[14] ; d15 = wt[15] ;
for( i=0 ; i < npt ; i++ ){
xq = x[i]*x[i] ; yq = y[i]*y[i] ; zq = z[i]*z[i] ; rr = xq+yq ;
v[i] = a
+ ( b2 + d15 * (3.0*xq-yq) ) * y[i]
+ c4 * (2.0*zq-xq-yq)
+ (c7 + d12*z[i] ) * (xq-yq)
+ (c5*x[i] + c6*y[i] + b3 + d9*(2.0*zq-3.0*rr) ) * z[i]
+ (c8*y[i] + b1 + d13*y[i]*z[i] + d14*(xq-3.0*yq) ) * x[i]
+ (d10*x[i] + d11*y[i])*(4.0*zq-rr) ;
}
}
/*---------------------------------------------------------------------------
Code for this was generated by Maple's codegen facility
-----------------------------------------------------------------------------*/
void warp3D_sharm3_grad( int npt , float *wt ,
float *x , float *y , float *z ,
float *gx, float *gy, float *gz )
{
int i ;
float xq,yq,zq,rr , b1,b2,b3 , c4,c5,c6,c7,c8 , d9,d10,d11,d12,d13,d14,d15;
float df0,df1,df2,df3 , t9,t21,t28,t29,t32,t34,t40,t41,t43 ;
if( npt < 1 || wt == NULL || x == NULL ||
y == NULL || z == NULL ||
gx == NULL || gy == NULL || gz == NULL ) return ;
b1 = wt[1] ; b2 = wt[2] ; b3 = wt[3] ;
c4 = wt[4] ; c5 = wt[5] ; c6 = wt[6] ; c7 = wt[7] ; c8 = wt[8] ;
d9 = wt[9] ; d10 = wt[10] ; d11 = wt[11] ; d12 = wt[12] ;
d13 = wt[13] ; d14 = wt[14] ; d15 = wt[15] ;
for( i=0 ; i < npt ; i++ ){
xq = x[i]*x[i];
yq = y[i]*y[i];
zq = z[i]*z[i];
rr = xq+yq;
t9 = d12*z[i];
t21 = d13*y[i];
t28 = d10*x[i];
t29 = d11*y[i];
t32 = 4.0*zq-rr;
t34 = d9*z[i];
df3 = 3.0*t34-t28-t29;
df2 = 2.0*(c4+t34)+4.0*(t28+t29);
t40 = d15*y[i];
t41 = d14*x[i];
t43 = df3;
df1 = -t40-c4-c7-t9-3.0*t41+t43;
df0 = 3.0*t40-c4+c7+t9+t41+t43;
gx[i] = c5*z[i]+c8*y[i]+b1+t21*z[i]+d14*(xq-3.0*yq)+d10*t32+2.0*df0*x[i];
gy[i] = b2+d15*(3.0*xq-yq)+c6*z[i]+(c8+d13*z[i])*x[i]+d11*t32+2.0*df1*y[i];
gz[i] = d12*(xq-yq)+c5*x[i]+c6*y[i]+b3+d9*(2.0*zq-3.0*rr)+t21*x[i]+2.0*df2*z[i];
}
}
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