#if !defined( BL_GEOMETRYNODE_H ) #define BL_GEOMETRYNODE_H #include "Node.h" #include class GeometryNode : public Node { public: GeometryNode() { tag = -1; x = y = 0; delta = 0; } GeometryNode(const int t, const double xc, const double yc) { tag = t; x = xc; y = yc; delta = 0; } ~GeometryNode() { } GeometryNode& operator= (const GeometryNode& nd) { tag = nd.tag; x = nd.x; y = nd.y; return *this; } void setDelta( const double d ) { delta = d; } int boundaryTag; double delta; }; #endif /* BL_GEOMETRYNODE_H */