#if !defined( MESH_SSSFVORONOISEGMENT_H ) #define MESH_SSSFVORONOISEGMENT_H #include "SSVoronoiSegment.h" #include "PQ.h" #include "BGMesh.h" #include "SSSFVertex.h" class SSSFVoronoiSegment : public SSVoronoiSegment { public: SSSFVoronoiSegment( const int t ) : SSVoronoiSegment(t) { } SSSFVoronoiSegment( const int t, BGMesh *bgMesh ) : SSVoronoiSegment(t, bgMesh) { } void discretize( NodeMap& fixedNodes, NodeMap& allNodes, std::list< Element* >& allElements ); protected: void makeSeed(NodeMap& fixedNodes); virtual void getVertices( std::vector< Vertex * >& v, const int count ); void generate(); pq crystals; }; #endif /* MESH_SSSFVORONOISEGMENT_H */