#if !defined( MESH_SSSFVORONOISEGMENT_H )
#define MESH_SSSFVORONOISEGMENT_H
#include "SSVoronoiSegment.h"
#include "PQ.h"
#include "BGMesh.h"
#include "SSSFVertex.h"
class SSSFVoronoiSegment : public SSVoronoiSegment
{
public:
SSSFVoronoiSegment( const int t ) : SSVoronoiSegment(t) { }
SSSFVoronoiSegment( const int t, BGMesh *bgMesh ) :
SSVoronoiSegment(t, bgMesh) { }
void discretize( NodeMap& fixedNodes, NodeMap& allNodes, std::list< Element* >& allElements );
protected:
void makeSeed(NodeMap& fixedNodes);
virtual void getVertices( std::vector< Vertex * >& v, const int count );
void generate();
pq crystals;
};
#endif /* MESH_SSSFVORONOISEGMENT_H */
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