#if !defined( BL_TRIANGLEELEMENT ) #define BL_TRIANGLEELEMENT #include "Element.h" class TriangleElement : public Element { public: TriangleElement( const int t ) : Element( t ) { sz = 3; nodes = new Node*[3]; } TriangleElement(Node *n1, Node *n2, Node *n); virtual int elementType() const { return 300 + sz; } private: }; #endif /* BL_TRIANGLEELEMENT */