#if !defined( MESH_VORONOIVERTEX_H ) #define MESH_VORONOIVERTEX_H #include "Connect.h" #include "PQ.h" #include "BGMesh.h" class VoronoiVertex : public Connect { public: VoronoiVertex( const int t ) : Connect(t) { } VoronoiVertex( const int t, BGMesh *bgMesh ) : Connect(t, bgMesh) { } void discretize(NodeMap& fixedNodes, NodeMap& allNodes, std::list< Element* >& allElements ); protected: void generate(); pq actives; }; #endif /* MESH_VORONOIVERTEX_H */