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height translation) / 2) height translation ((height name - height translation) / 2) 4 ((height toggle1 - height x) / 2) x ((height toggle1 - height x) / 2) 4 ((height toggle2 - height y) / 2) y ((height toggle2 - height y) / 2) 4 ((height toggle3 - height z) / 2) z ((height toggle4 - height z) / 2) 4 (height translation_ic + 6) ((height ix1 - height x2) / 2) x2 ((height ix1 - height x2) / 2) 4 ((height ix2 - height y2) / 2) y2 ((height ix2 - height y2) / 2) 4 ((height ix3 - height z2) / 2) z2 ((height ix3 - height z2) / 2) 4 (height velocity + 6) ((height vel1 - height x1) / 2) x1 ((height vel1 - height x1) / 2) 4 ((height vel2 - height y1) / 2) y1 ((height vel2 - height y1) / 2) 4 ((height vel3 - height z1) / 2) z1 ((height vel3 - height z1) / 2) 4 } 4 vertical { 4 ((height name - height translation) / 2) horizontal { 1 <+inf> translation 1 <+inf> } ((height name - height translation) / 2) 4 horizontal { toggle1 4 dx1 } 4 horizontal { toggle2 4 dx2 } 4 horizontal { toggle3 4 dx3 } 6 horizontal { 1 <+inf> translation_ic 1 <+inf> } 4 horizontal { width toggle1 4 ix1 } 4 horizontal { width toggle1 4 ix2 } 4 horizontal { width toggle1 4 ix3 } 6 horizontal { 1 <+inf> velocity 1 <+inf> } 4 horizontal { width toggle1 4 vel1 } 4 horizontal { width toggle1 4 vel2 } 4 horizontal { width toggle1 4 vel3 } 4 } 4 vertical { 4 ((height name - height rotation) / 2) horizontal { 1 <+inf> rotation 1 <+inf> } ((height name - height rotation) / 2) 4 horizontal { toggle4 4 dx4 } 4 horizontal { toggle5 4 dx5 } 4 horizontal { toggle6 4 dx6 } 6 horizontal { 1 <+inf> rotation_ic 1 <+inf> } 4 horizontal { width toggle4 4 ix4 } 4 horizontal { width toggle4 4 ix5 } 4 horizontal { width toggle4 4 ix6 } 6 horizontal { 1 <+inf> acceleration 1 <+inf> } 4 horizontal { width toggle4 4 acc1 } 4 horizontal { width toggle4 4 acc2 } 4 horizontal { width toggle4 4 acc3 } 4 } 4 } separator2 <+inf -100% *> 4 horizontal { 4 help 4 <+inf -100%> accept 4 <+inf -100%> dismiss 4 <+inf -100%> delete 4 <+inf -100%> new 4 <+inf -100%> copy 4 } 4 }layoutdefaultColumnsforceColumnslistpieceSizecursorNameleft_ptr Return: ConstraintDialogAction(accept) Escape: ConstraintDialogAction(dismiss) Ctrld: ConstraintDialogAction(delete) Ctrlc: ConstraintDialogAction(copy) Ctrln: ConstraintDialogAction(new) Ctrlh: ConstraintDialogAction(help) : SetFocus() select-start()Return: ConstraintDialogAction(accept) Escape: ConstraintDialogAction(dismiss) Ctrld: ConstraintDialogAction(delete) Ctrlc: ConstraintDialogAction(copy) Ctrln: ConstraintDialogAction(new) Ctrlh: ConstraintDialogAction(help) space: AutoRepeat(off) set() space: AutoRepeat(saved) notify() unset()Return: ConstraintDialogAction(accept) Escape: ConstraintDialogAction(dismiss) Ctrld: ConstraintDialogAction(delete) Ctrlc: ConstraintDialogAction(copy) Ctrln: ConstraintDialogAction(new) Ctrlh: ConstraintDialogAction(help) space: toggle() notify()Return: ConstraintDialogAction(accept) Escape: ConstraintDialogAction(dismiss) Ctrld: ConstraintDialogAction(delete) Ctrlc: ConstraintDialogAction(copy) Ctrln: ConstraintDialogAction(new) Ctrlh: ConstraintDialogAction(help) : SetFocus()Return: ConstraintDialogAction(accept) Escape: ConstraintDialogAction(dismiss) Ctrld: ConstraintDialogAction(delete) Ctrlc: ConstraintDialogAction(copy) Ctrln: ConstraintDialogAction(new) Ctrlh: ConstraintDialogAction(help) space: PostMenu()The constraint form is used to define, edit and delete constraints. The name box displays the name of the current constraint and can be used to name (or rename) a constraint. Use the list to change the current constraint. The top six toggle button/text entry pairs define the boundary conditions for this constraint. The buttons to the right define which DOFs are constrained. If a DOF is checked, then the corresponding entry box will also be used. If it is blank or 0.0 a fixed condition will be assumed. If it contains a number, this DOF will be treated as a displacement BC. You can also put the keyword 'hinge' in these boxes to define a hinged BC or a time-varying expression to define a time-dependent BC in a transient analysis problem. The initial displacement, velocity, and acceleration entries are used to define initial conditions in transient analysis problems. Use the 'Accept' button to register your changes. 'Delete' erases the current constraint. 'New' empties all fields. 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