/*************************************************************************** * Copyright (C) 2004 - 2005 by Raphael Langerhorst * * raphael-langerhorst@gmx.at * * * * Permission is hereby granted, free of charge, to any person obtaining * * a copy of this software and associated documentation files (the * * "Software"), to deal in the Software without restriction, including * * without limitation the rights to use, copy, modify, merge, publish, * * distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to * * the following conditions: * * * * The above copyright notice and this permission notice shall be * * included in all copies or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.* * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * * OTHER DEALINGS IN THE SOFTWARE. * ***************************************************************************/ #ifndef GELEMENTINFLUENCEH #define GELEMENTINFLUENCEH #include "GElementID.h" #include "GEnergy.h" namespace GCS { /** \class GElementInfluence GElementInfluence.h \brief GElementInfluence represents any kind of influence for elements @author Raphael Langerhorst Normally a whole element actually influences other elements, so this class should be seen as a way of transmitting influence from one element to another. @deprecated Influencing happens by creating an element which "travels" to the destination and integrates itself into the destination element. @see GEnergy, GAgent */ class GElementInfluence { protected: /** * Determines the source element of the influence. */ GElementID Source; public: /** * The energy of the influence. */ GEnergy Energy; /** * Constructor * @param source from where the influence originates. */ GElementInfluence(const GElementID& source, const GEnergy& energy); /** * Virtual destructor for subclassing. */ virtual ~GElementInfluence(); /** * @return the ID of the element that sent the influence. */ const GElementID& source() const; }; } #endif