/***************************************************************************
* Copyright (C) 2004 - 2005 by Raphael Langerhorst *
* raphael-langerhorst@gmx.at *
* *
* Permission is hereby granted, free of charge, to any person obtaining *
* a copy of this software and associated documentation files (the *
* "Software"), to deal in the Software without restriction, including *
* without limitation the rights to use, copy, modify, merge, publish, *
* distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to *
* the following conditions: *
* *
* The above copyright notice and this permission notice shall be *
* included in all copies or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, *
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR *
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, *
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR *
* OTHER DEALINGS IN THE SOFTWARE. *
***************************************************************************/
#ifndef GELEMENTINFLUENCEH
#define GELEMENTINFLUENCEH
#include "GElementID.h"
#include "GEnergy.h"
namespace GCS
{
/**
\class GElementInfluence GElementInfluence.h
\brief GElementInfluence represents any kind of influence for elements
@author Raphael Langerhorst
Normally a whole element actually influences other elements,
so this class should be seen as a way of transmitting influence from
one element to another.
@deprecated Influencing happens by creating an element which "travels" to the destination and integrates itself into the destination element.
@see GEnergy, GAgent
*/
class GElementInfluence
{
protected:
/**
* Determines the source element of the influence.
*/
GElementID Source;
public:
/**
* The energy of the influence.
*/
GEnergy Energy;
/**
* Constructor
* @param source from where the influence originates.
*/
GElementInfluence(const GElementID& source, const GEnergy& energy);
/**
* Virtual destructor for subclassing.
*/
virtual ~GElementInfluence();
/**
* @return the ID of the element that sent the influence.
*/
const GElementID& source() const;
};
}
#endif
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