/*************************************************************************** * Copyright (C) 2004 - 2005 by Raphael Langerhorst * * raphael-langerhorst@gmx.at * * * * Permission is hereby granted, free of charge, to any person obtaining * * a copy of this software and associated documentation files (the * * "Software"), to deal in the Software without restriction, including * * without limitation the rights to use, copy, modify, merge, publish, * * distribute, sublicense, and/or sell copies of the Software, and to * * permit persons to whom the Software is furnished to do so, subject to * * the following conditions: * * * * The above copyright notice and this permission notice shall be * * included in all copies or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.* * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * * OTHER DEALINGS IN THE SOFTWARE. * ***************************************************************************/ #ifndef GWEADVANCEDCONTROLLER_H #define GWEADVANCEDCONTROLLER_H #include "GweController.h" #include namespace GWE { class GDataController; /** * \Class GweAdvancedController GweAdvancedController.h * \brief An advanced GWE Controller with networking and persistent storage. * @author Raphael Langerhorst */ class GweAdvancedController : public GweController, protected QThread { Q_OBJECT private: /** * Set to true by interruptThread(). If this * flag is set, the run() method stops execution. */ bool Interrupted; public: /** * Constructor. */ GweAdvancedController(GDataController* data, QObject *parent = 0, const char *name = 0); /** * Virtual Destructor. Also stops the thread and waits() for it. */ virtual ~GweAdvancedController(); protected: /** * Periodically forces saving of open elements to the storage. * * Basically this will also force element data propagation to * other servers. * * Stops when Interrupted is set to true. */ void run(); protected slots: /** * Sets Interrupted to true. */ void interruptThread(); /** * Starts the thread execution of this element and returns. * * A single shot timer is started in the constructor that * uses this method as slot. * * @see run() */ void startControllerThread(); }; } #endif //GWEADVANCEDCONTROLLER_H