/***************************************************************************
* Copyright (C) 2004 - 2005 by Raphael Langerhorst *
* raphael-langerhorst@gmx.at *
* *
* Permission is hereby granted, free of charge, to any person obtaining *
* a copy of this software and associated documentation files (the *
* "Software"), to deal in the Software without restriction, including *
* without limitation the rights to use, copy, modify, merge, publish, *
* distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to *
* the following conditions: *
* *
* The above copyright notice and this permission notice shall be *
* included in all copies or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, *
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR *
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, *
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR *
* OTHER DEALINGS IN THE SOFTWARE. *
***************************************************************************/
#ifndef GWEADVANCEDCONTROLLER_H
#define GWEADVANCEDCONTROLLER_H
#include "GweController.h"
#include <qthread.h>
namespace GWE
{
class GDataController;
/**
* \Class GweAdvancedController GweAdvancedController.h
* \brief An advanced GWE Controller with networking and persistent storage.
* @author Raphael Langerhorst
*/
class GweAdvancedController : public GweController, protected QThread
{
Q_OBJECT
private:
/**
* Set to true by interruptThread(). If this
* flag is set, the run() method stops execution.
*/
bool Interrupted;
public:
/**
* Constructor.
*/
GweAdvancedController(GDataController* data, QObject *parent = 0, const char *name = 0);
/**
* Virtual Destructor. Also stops the thread and waits() for it.
*/
virtual ~GweAdvancedController();
protected:
/**
* Periodically forces saving of open elements to the storage.
*
* Basically this will also force element data propagation to
* other servers.
*
* Stops when Interrupted is set to true.
*/
void run();
protected slots:
/**
* Sets Interrupted to true.
*/
void interruptThread();
/**
* Starts the thread execution of this element and returns.
*
* A single shot timer is started in the constructor that
* uses this method as slot.
*
* @see run()
*/
void startControllerThread();
};
}
#endif //GWEADVANCEDCONTROLLER_H
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