/*
* servsock.cpp - simple wrapper to QServerSocket
* Copyright (C) 2003 Justin Karneges
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include"servsock.h"
namespace XMPP {
//----------------------------------------------------------------------------
// ServSock
//----------------------------------------------------------------------------
class ServSock::Private
{
public:
Private() {}
ServSockSignal *serv;
};
ServSock::ServSock(QObject *parent)
:QObject(parent)
{
d = new Private;
d->serv = 0;
}
ServSock::~ServSock()
{
stop();
delete d;
}
bool ServSock::isActive() const
{
return (d->serv ? true: false);
}
bool ServSock::listen(Q_UINT16 port)
{
stop();
d->serv = new ServSockSignal(port);
if(!d->serv->ok()) {
delete d->serv;
d->serv = 0;
return false;
}
connect(d->serv, SIGNAL(connectionReady(int)), SLOT(sss_connectionReady(int)));
return true;
}
void ServSock::stop()
{
delete d->serv;
d->serv = 0;
}
int ServSock::port() const
{
if(d->serv)
return d->serv->port();
else
return -1;
}
QHostAddress ServSock::address() const
{
if(d->serv)
return d->serv->address();
else
return QHostAddress();
}
void ServSock::sss_connectionReady(int s)
{
connectionReady(s);
}
//----------------------------------------------------------------------------
// ServSockSignal
//----------------------------------------------------------------------------
ServSockSignal::ServSockSignal(int port)
:QServerSocket(port, 16)
{
}
void ServSockSignal::newConnection(int x)
{
connectionReady(x);
}
}
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