""" This module displays cone or arrow glyphs scaled and colored as per the vector data. This will work for any dataset. This code is distributed under the conditions of the BSD license. See LICENSE.txt for details. Copyright (c) 2001-2002, Prabhu Ramachandran. """ __author__ = "Prabhu Ramachandran " __version__ = "$Revision: 1.10 $" __date__ = "$Date: 2005/08/02 18:30:14 $" import Base.Objects, Common import Tkinter, tkColorChooser, math import vtk import vtkPipeline.vtkMethodParser import vtkPipeline.ConfigVtkObj debug = Common.debug class VelocityVector (Base.Objects.Module): """ This module displays cone or arrow glyphs scaled and colored as per the vector data. This will work for any dataset. """ def __init__ (self, mod_m): debug ("In VelocityVector::__init__ ()") Common.state.busy () Base.Objects.Module.__init__ (self, mod_m) self.glyph2d_src = vtk.vtkGlyphSource2D () self.cone = vtk.vtkConeSource () self.arrow = vtk.vtkArrowSource () self.glyph_src = self.cone self.glyph3d = vtk.vtkGlyph3D () self.mapper = self.map = vtk.vtkPolyDataMapper () self.actor = self.act = vtk.vtkActor () # used to orient the cone properly self.glph_trfm = vtk.vtkTransformFilter () self.glph_trfm.SetTransform (vtk.vtkTransform ()) self.data_out = self.mod_m.GetOutput () # Point of glyph that is attached -- -1 is tail, 0 is center, # 1 is head. self.glyph_pos = -1 self.scale = 1.0 self.color_mode = 2 #2 is vector, 1 is scalar, -1 none self._initialize () self._gui_init () self.renwin.Render () Common.state.idle () def __del__ (self): debug ("In VelocityVector::__del__ ()") if self.act: self.renwin.remove_actors (self.act) self.renwin.Render () def _initialize (self): debug ("In VelocityVector::_initialize ()") self.glyph2d_src.SetGlyphTypeToArrow () self.glyph2d_src.SetFilled (0) self.cone.SetResolution (5) self.cone.SetHeight (1) self.cone.SetRadius (0.2) self.glph_trfm.SetInput (self.glyph_src.GetOutput ()) self.orient_glyph () self.glyph3d.SetInput (self.mod_m.GetOutput ()) self.glyph3d.SetSource (self.glyph2d_src.GetOutput ()) self.glyph3d.SetScaleFactor (self.scale) self.glyph3d.SetScaleModeToScaleByVector () self.glyph3d.SetColorModeToColorByVector () self.glyph3d.SetClamping (1) dr = self.mod_m.get_vector_data_range () self.glyph3d.SetRange (dr) self.map.SetInput (self.glyph3d.GetOutput ()) self.act.SetMapper (self.map) self.map.SetScalarRange (dr) self.map.SetLookupTable (self.mod_m.get_vector_lut ()) self.act.GetProperty ().SetLineWidth (2) self.act.GetProperty ().BackfaceCullingOff () self.act.GetProperty ().FrontfaceCullingOff () self.act.GetProperty ().SetColor (*Common.config.fg_color) self.center = self.data_out.GetCenter () self.renwin.add_actors (self.act) # used for the pipeline browser self.pipe_objs = self.act def _gui_init (self): debug ("In VelocityVector::_gui_init ()") self.root = None self.glyph_gui_frame = None self.glyph_gui = None self.glyph_var = Tkinter.IntVar () self.glyph_var.set (self.glyph2d_src.GetGlyphType ()) def SetInput (self, source): debug ("In VelocityVector::SetInput ()") Common.state.busy () self.data_out = source self.glyph3d.SetInput (self.data_out) self.do_color_mode () Common.state.idle () def save_config (self, file): debug ("In VelocityVector::save_config ()") file.write ("%d, %d\n"%(self.glyph_var.get (), self.glyph_pos)) p = vtkPipeline.vtkMethodParser.VtkPickler () for obj in (self.glyph_src, self.glyph2d_src, self.glyph3d, self.map, self.act, self.act.GetProperty ()): p.dump (obj, file) def load_config (self, file): debug ("In VelocityVector::load_config ()") val = file.readline () glyph_pos = self.glyph_pos try: g_t, glyph_pos = eval (val) except TypeError: # old format g_t = eval (val) self.glyph_var.set (g_t) if g_t == -2: self.glyph_src = self.arrow elif g_t == -1: self.glyph_src = self.cone p = vtkPipeline.vtkMethodParser.VtkPickler () for obj in (self.glyph_src, self.glyph2d_src, self.glyph3d, self.map, self.act, self.act.GetProperty ()): p.load (obj, file) self.set_glyph_mode () self.color_mode = self.glyph3d.GetColorMode () if self.color_mode == 0: # I Dislike Scale colouring. self.color_mode = 2 if self.map.GetScalarVisibility () == 0: self.color_mode = -1 self.do_color_mode () self.change_glyph_pos (glyph_pos) def config_changed (self): debug ("In VelocityVector::config_changed ()") self.act.GetProperty ().SetColor (*Common.config.fg_color) def make_main_gui (self): debug ("In VelocityVector::make_main_gui ()") self.make_choice_gui () self.make_glyph_prop_gui () self.make_actor_gui (color=0, scalar=0) def make_choice_gui (self): debug ("In VelocityVector::make_choice_gui ()") frame = Tkinter.Frame (self.root) frame.pack (side='top', fill='both', expand=1) self.make_glyph_choice_gui (frame) self.make_color_mode_gui (frame) def make_glyph_prop_gui (self): debug ("In VelocityVector::make_glyph_prop_gui ()") frame = Tkinter.Frame (self.root) frame.pack (side='top', fill='both', expand=1) self.make_glyph_position_gui (frame) self.make_glyph_src_gui (frame) def make_glyph_choice_gui (self, master): debug ("In VelocityVector::make_glyph_choice_gui ()") frame = Tkinter.Frame (master, relief='ridge', bd=2) frame.pack (side='left', fill='both', expand=1) rw = 0 rb = Tkinter.Radiobutton (frame, text="Normal Arrow", variable=self.glyph_var, value=9, command=self.set_glyph_mode) rb.grid (row=rw, column=0, sticky='w') rw = rw + 1 rb = Tkinter.Radiobutton (frame, text="Thick Arrow", variable=self.glyph_var, value=10, command=self.set_glyph_mode) rb.grid (row=rw, column=0, sticky='w') rw = rw + 1 rb = Tkinter.Radiobutton (frame, text="Other 2D glyph", variable=self.glyph_var, value=0, command=self.set_glyph_mode) rb.grid (row=rw, column=0, sticky='w') rw = rw + 1 rb = Tkinter.Radiobutton (frame, text="Cone", variable=self.glyph_var, value=-1, command=self.set_glyph_mode) rb.grid (row=rw, column=0, sticky='w') rw = rw + 1 rb = Tkinter.Radiobutton (frame, text="3D Arrow", variable=self.glyph_var, value=-2, command=self.set_glyph_mode) rb.grid (row=rw, column=0, sticky='w') rw = rw + 1 def make_color_mode_gui (self, master): debug ("In VelocityVector::make_color_mode_gui ()") frame = Tkinter.Frame (master, relief="ridge", bd=2) frame.pack (side='left', fill='both', expand=1) lab = Tkinter.Label (frame, text="Coloring mode:") lab.grid (row=0, column=0, sticky='ew', pady=5) self.color_var = Tkinter.IntVar () self.color_var.set (self.color_mode) rb = Tkinter.Radiobutton (frame, text="No Coloring", variable=self.color_var, value=-1, command=self.set_color_mode_gui) rb.grid (row=1, column=0, sticky='w') rb = Tkinter.Radiobutton (frame, text="Scalar Coloring", variable=self.color_var, value=1, command=self.set_color_mode_gui) rb.grid (row=2, column=0, sticky='w') rb = Tkinter.Radiobutton (frame, text="Vector Coloring", variable=self.color_var, value=2, command=self.set_color_mode_gui) rb.grid (row=3, column=0, sticky='w') but = Tkinter.Button (frame, text="Change Glyph Color", command=self.set_actor_color) but.grid (row=4, column=0, sticky='ew') def make_glyph_src_gui (self, master): debug ("In VelocityVector::make_glyph_src_gui ()") frame = Tkinter.Frame (master, relief='ridge', bd=2) frame.pack (side='left', fill='both', expand=1) rw = 0 labl = Tkinter.Label (frame, text="Vector scale factor:") labl.grid (row=rw, column=0, sticky='w') self.scale_var = Tkinter.DoubleVar () self.scale_var.set (self.glyph3d.GetScaleFactor ()) scale_entr = Tkinter.Entry (frame, width=5, relief='sunken', textvariable=self.scale_var) scale_entr.grid (row=rw, column=1, sticky='we') scale_entr.bind ("", self.change_scale) rw = rw + 1 f = Tkinter.Frame(frame) f.grid(row=rw, column=0, columnspan=2, sticky='we') self.glyph_gui_frame = f self.make_glyph_gui() def make_glyph_gui (self): debug ("In VelocityVector::make_glyph_gui ()") master = self.glyph_gui_frame if self.glyph_gui: self.glyph_gui.destroy() CVOF = vtkPipeline.ConfigVtkObj.ConfigVtkObjFrame val = self.glyph_var.get () gui = None if val == -1: gs_m = ['Radius', 'Resolution'] gui = CVOF(master, self.renwin) gui.configure(self.glyph_src, get=[], toggle=[], get_set=gs_m, state=[], auto_update=1, one_frame=1) elif val == -2: gui = CVOF(master, self.renwin) gui.configure(self.glyph_src, get=[], toggle=[], state=[], auto_update=1, one_frame=1) elif val in [0, 9, 10]: gui = Tkinter.Frame(master) but = Tkinter.Button(gui, text = "Configure 2D Glyph", command=self.config_glyph2d) but.pack(side='top', fill='both', expand=1) gui.pack(side='top', fill='both', expand=1) self.glyph_gui = gui def make_glyph_position_gui (self, master): debug ("In VelocityVector::make_glyph_position_gui ()") frame = Tkinter.Frame (master, relief='ridge', bd=2) frame.pack (side='left', fill='both', expand=1) self.glyph_pos_var = Tkinter.IntVar () self.glyph_pos_var.set (self.glyph_pos) rw = 0 labl = Tkinter.Label (frame, text="Glyph position:") labl.grid (row=rw, column=0, sticky='ew') rw = rw + 1 rb = Tkinter.Radiobutton (frame, text="Tail", variable=self.glyph_pos_var, value=-1, command=self.set_glyph_pos) rb.grid (row=rw, column=0, sticky='w') rw = rw + 1 rb = Tkinter.Radiobutton (frame, text="Center", variable=self.glyph_pos_var, value=0, command=self.set_glyph_pos) rb.grid (row=rw, column=0, sticky='w') rw = rw + 1 rb = Tkinter.Radiobutton (frame, text="Head", variable=self.glyph_pos_var, value=1, command=self.set_glyph_pos) rb.grid (row=rw, column=0, sticky='w') rw = rw + 1 def change_scale (self, event=None): debug ("In VelocityVector::change_scale ()") Common.state.busy () self.glyph3d.SetScaleFactor (self.scale_var.get ()) self.renwin.Render () Common.state.idle () def set_color_mode_gui (self, event=None): "This sets up the data to setup the actual coloring mode." debug ("In VelocityVector::set_color_mode_gui ()") Common.state.busy () self.color_mode = self.color_var.get () self.do_color_mode () self.renwin.Render () Common.state.idle () def do_color_mode (self): debug ("In VelocityVector::do_color_mode ()") self.glyph3d.SetRange (self.mod_m.get_vector_data_range ()) if self.color_mode == 2: # Vector Coloring dr = self.mod_m.get_vector_data_range () self.glyph3d.SetColorModeToColorByVector () self.map.ScalarVisibilityOn () self.map.SetScalarRange (dr) self.map.SetLookupTable (self.mod_m.get_vector_lut ()) elif self.color_mode == 1: # Scalar Coloring self.glyph3d.SetColorModeToColorByScalar () self.map.ScalarVisibilityOn () dr = self.mod_m.get_scalar_data_range () self.map.SetScalarRange (dr) self.map.SetLookupTable (self.mod_m.get_scalar_lut ()) elif self.color_mode == -1: # No colouring self.map.ScalarVisibilityOff () def set_actor_color (self, event=None): debug ("In VelocityVector::set_actor_color ()") clr = self.act.GetProperty ().GetColor () init_clr = "#%02x%02x%02x"%(clr[0]*255, clr[1]*255, clr[2]*255) color = tkColorChooser.askcolor (title="Change object color", initialcolor=init_clr) if color[1] is not None: Common.state.busy () clr = Common.tk_2_vtk_color (color[0]) self.act.GetProperty ().SetColor (*clr) self.renwin.Render () Common.state.idle () if self.color_mode != -1: msg = "Warning: This setting will have effect only if "\ "the coloring mode is set to 'No Coloring'." Common.print_err (msg) def set_glyph_mode (self, event=None): debug ("In VelocityVector::set_glyph_mode ()") Common.state.busy () val = self.glyph_var.get () if val == 9: # normal arrow self.glyph_src = self.cone # reset so save/reload works self.glyph2d_src.SetGlyphTypeToArrow () self.glyph2d_src.SetFilled (0) self.glyph3d.SetSource (self.glyph2d_src.GetOutput ()) elif val == 10: # Thick arrow self.glyph_src = self.cone # reset so save/reload works self.glyph2d_src.SetGlyphTypeToThickArrow () self.glyph2d_src.SetFilled (1) self.glyph3d.SetSource (self.glyph2d_src.GetOutput ()) elif val == 0: # Some other 2D glyph self.glyph_src = self.cone # reset so save/reload works self.glyph3d.SetSource (self.glyph2d_src.GetOutput ()) elif val == -1: # Cone self.glyph_src = self.cone self.glph_trfm.SetInput (self.glyph_src.GetOutput ()) self.glyph3d.SetSource (self.glph_trfm.GetOutput ()) self.orient_glyph() elif val == -2: # 3D arrow self.glyph_src = self.arrow self.glph_trfm.SetInput (self.glyph_src.GetOutput ()) self.glyph3d.SetSource (self.glph_trfm.GetOutput ()) self.orient_glyph() if self.root and self.root.winfo_exists(): self.make_glyph_gui() self.renwin.Render () Common.state.idle () def set_glyph_pos (self, event=None): debug ("In VelocityVector::change_glyph_pos ()") Common.state.busy () self.change_glyph_pos (self.glyph_pos_var.get ()) self.renwin.Render () Common.state.idle () def change_glyph_pos (self, new_pos): debug ("In VelocityVector::change_glyph_pos ()") if self.glyph_pos == new_pos: return else: self.glyph_pos = new_pos self.orient_glyph () def orient_glyph (self): debug ("In VelocityVector::orient_glyph ()") tr = self.glph_trfm.GetTransform () tr.Identity() if hasattr(self, 'glyph_var'): g_t = self.glyph_var.get() elif self.glyph_src == self.cone: g_t = -1 elif self.glyph_src == self.arrow: g_t = -2 if self.glyph_pos == -1: if g_t == -1: tr.Translate (0.5, 0.0, 0.0) self.glyph2d_src.SetCenter (0.5, 0.0, 0.0) elif self.glyph_pos == 1: if g_t == -1: tr.Translate (-0.5, 0.0, 0.0) elif g_t == -2: tr.Translate (-1, 0.0, 0.0) self.glyph2d_src.SetCenter (-0.5, 0.0, 0.0) else: if g_t == -2: tr.Translate (-0.5, 0.0, 0.0) self.glyph2d_src.SetCenter (0.0, 0.0, 0.0) def config_glyph2d(self, event=None): debug ("In VelocityVector::config_glyph2d ()") conf = vtkPipeline.ConfigVtkObj.ConfigVtkObj (self.renwin) g_t = self.glyph_var.get() if g_t == 0: conf.configure (None, self.glyph2d_src, get=[], toggle=['!AbortExecuteOn']) else: conf.configure (None, self.glyph2d_src, get=[], toggle=['!AbortExecuteOn', '!FilledOn'], state=[])