/* Copyright (c) 2006 Benhur Stein This file is part of Pajé. Pajé is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Pajé is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with Pajé; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _SimulChunk_h_ #define _SimulChunk_h_ #include "../General/EntityChunk.h" #include "../General/PSortedArray.h" #include "../General/MultiEnumerator.h" #include "UserState.h" @interface SimulChunk : EntityChunk + (SimulChunk *)chunkWithEntityType:(PajeEntityType *)type container:(PajeContainer *)pc incompleteEntities:(NSMutableArray *)array; + (SimulChunk *)chunkWithEntityType:(PajeEntityType *)type container:(PajeContainer *)pc; - (id)initWithEntityType:(PajeEntityType *)type container:(PajeContainer *)pc incompleteEntities:(NSMutableArray *)array; - (id)initWithEntityType:(PajeEntityType *)type container:(PajeContainer *)pc; /* * entity enumerators */ // only entities that finish inside the chunk's time boundaries - (NSEnumerator *)enumeratorOfAllCompleteEntities; - (NSEnumerator *)enumeratorOfCompleteEntitiesAfterTime:(NSDate *)time; // all entities, including those that finish after the chunk's endTime - (NSEnumerator *)enumeratorOfAllEntities; - (NSEnumerator *)enumeratorOfEntitiesBeforeTime:(NSDate *)time; - (NSEnumerator *)enumeratorOfEntitiesFromTime:(NSDate *)sliceStartTime toTime:(NSDate *)sliceEndTime; - (void)removeAllCompletedEntities; - (NSMutableArray *)incompleteEntities; // Simulation - (void)addEntity:(PajeEntity *)entity; - (void)stopWithEvent:(PajeEvent *)event; // for states - (void)pushEntity:(PajeEntity *)entity; - (UserState *)topEntity; - (void)removeTopEntity; @end @interface EventChunk : SimulChunk { PSortedArray *entities; } @end @interface StateChunk : EventChunk { NSMutableArray *incompleteEntities; } @end @interface LinkChunk : StateChunk @end @interface VariableChunk : StateChunk @end #endif