/*
Copyright (c) 2006 Benhur Stein
This file is part of Pajé.
Pajé is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
Pajé is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
for more details.
You should have received a copy of the GNU Lesser General Public License
along with Pajé; if not, write to the Free Software Foundation, Inc.,
59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SimulChunk_h_
#define _SimulChunk_h_
#include "../General/EntityChunk.h"
#include "../General/PSortedArray.h"
#include "../General/MultiEnumerator.h"
#include "UserState.h"
@interface SimulChunk : EntityChunk
+ (SimulChunk *)chunkWithEntityType:(PajeEntityType *)type
container:(PajeContainer *)pc
incompleteEntities:(NSMutableArray *)array;
+ (SimulChunk *)chunkWithEntityType:(PajeEntityType *)type
container:(PajeContainer *)pc;
- (id)initWithEntityType:(PajeEntityType *)type
container:(PajeContainer *)pc
incompleteEntities:(NSMutableArray *)array;
- (id)initWithEntityType:(PajeEntityType *)type
container:(PajeContainer *)pc;
/*
* entity enumerators
*/
// only entities that finish inside the chunk's time boundaries
- (NSEnumerator *)enumeratorOfAllCompleteEntities;
- (NSEnumerator *)enumeratorOfCompleteEntitiesAfterTime:(NSDate *)time;
// all entities, including those that finish after the chunk's endTime
- (NSEnumerator *)enumeratorOfAllEntities;
- (NSEnumerator *)enumeratorOfEntitiesBeforeTime:(NSDate *)time;
- (NSEnumerator *)enumeratorOfEntitiesFromTime:(NSDate *)sliceStartTime
toTime:(NSDate *)sliceEndTime;
- (void)removeAllCompletedEntities;
- (NSMutableArray *)incompleteEntities;
// Simulation
- (void)addEntity:(PajeEntity *)entity;
- (void)stopWithEvent:(PajeEvent *)event;
// for states
- (void)pushEntity:(PajeEntity *)entity;
- (UserState *)topEntity;
- (void)removeTopEntity;
@end
@interface EventChunk : SimulChunk
{
PSortedArray *entities;
}
@end
@interface StateChunk : EventChunk
{
NSMutableArray *incompleteEntities;
}
@end
@interface LinkChunk : StateChunk
@end
@interface VariableChunk : StateChunk
@end
#endif
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