/* EXTRAITS DE LA LICENCE
Copyright CEA, contributeurs : Luc BILLARD et Damien
CALISTE, laboratoire L_Sim, (2001-2006)
Adresse mèl :
BILLARD, non joignable par mèl ;
CALISTE, damien P caliste AT cea P fr.
Ce logiciel est un programme informatique servant à visualiser des
structures atomiques dans un rendu pseudo-3D.
Ce logiciel est régi par la licence CeCILL soumise au droit français et
respectant les principes de diffusion des logiciels libres. Vous pouvez
utiliser, modifier et/ou redistribuer ce programme sous les conditions
de la licence CeCILL telle que diffusée par le CEA, le CNRS et l'INRIA
sur le site "http://www.cecill.info".
Le fait que vous puissiez accéder à cet en-tête signifie que vous avez
pris connaissance de la licence CeCILL, et que vous en avez accepté les
termes (cf. le fichier Documentation/licence.fr.txt fourni avec ce logiciel).
*/
/* LICENCE SUM UP
Copyright CEA, contributors : Luc BILLARD et Damien
CALISTE, laboratoire L_Sim, (2001-2006)
E-mail address:
BILLARD, not reachable any more ;
CALISTE, damien P caliste AT cea P fr.
This software is a computer program whose purpose is to visualize atomic
configurations in 3D.
This software is governed by the CeCILL license under French law and
abiding by the rules of distribution of free software. You can use,
modify and/ or redistribute the software under the terms of the CeCILL
license as circulated by CEA, CNRS and INRIA at the following URL
"http://www.cecill.info".
The fact that you are presently reading this means that you have had
knowledge of the CeCILL license and that you accept its terms. You can
find a copy of this licence shipped with this software at Documentation/licence.en.txt.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "visu_openGL.h"
#include <windows.h>
#include <visu_tools.h>
struct DumpImage_struct
{
HDC hdc;
HDC pixmapDC;
HBITMAP pixmap;
int width, height;
HGLRC context;
};
void visuOpenGLSetup_pixelFormat(HDC hDC)
{
/* Pixel format index
*/
int nPixelFormat;
static PIXELFORMATDESCRIPTOR pfd = {
sizeof(PIXELFORMATDESCRIPTOR), /*size of structure*/
1, /*default version*/
PFD_DRAW_TO_WINDOW | /*window drawing support*/
PFD_SUPPORT_OPENGL | /*opengl support*/
PFD_DOUBLEBUFFER, /*double buffering support*/
PFD_TYPE_RGBA, /*RGBA color mode*/
32, /*32 bit color mode*/
0, 0, 0, 0, 0, 0, /*ignore color bits*/
0, /*no alpha buffer*/
0, /*ignore shift bit*/
0, /*no accumulation buffer*/
0, 0, 0, 0, /*ignore accumulation bits*/
16, /*16 bit z-buffer size*/
0, /*no stencil buffer*/
0, /*no aux buffer*/
PFD_MAIN_PLANE, /*main drawing plane*/
0, /*reserved*/
0, 0, 0 }; /*layer masks ignored*/
/* Choose best matching format*/
nPixelFormat = ChoosePixelFormat(hDC, &pfd);
/* Set the pixel format to the device context*/
SetPixelFormat(hDC, nPixelFormat, &pfd);
}
void SetupPixelFormatPixmap(HDC hDC)
{
/* Pixel format index
*/
int nPixelFormat;
static PIXELFORMATDESCRIPTOR pfdPix = {
sizeof(PIXELFORMATDESCRIPTOR), /*size of structure*/
1, /*default version*/
PFD_DRAW_TO_BITMAP | /*window drawing support*/
PFD_SUPPORT_OPENGL, /*opengl support*/
PFD_TYPE_RGBA, /*RGBA color mode*/
32, /*32 bit color mode*/
0, 0, 0, 0, 0, 0, /*ignore color bits*/
0, /*no alpha buffer*/
0, /*ignore shift bit*/
0, /*no accumulation buffer*/
0, 0, 0, 0, /*ignore accumulation bits*/
16, /*16 bit z-buffer size*/
0, /*no stencil buffer*/
0, /*no aux buffer*/
PFD_MAIN_PLANE, /*main drawing plane*/
0, /*reserved*/
0, 0, 0 }; /*layer masks ignored*/
/* Choose best matching format*/
nPixelFormat = ChoosePixelFormat(hDC, &pfdPix);
/* Set the pixel format to the device context*/
SetPixelFormat(hDC, nPixelFormat, &pfdPix);
}
DumpImage* visuOpenGLNew_pixmapContext(guint width, guint height)
{
DumpImage *image;
DBG_fprintf(stderr, "Visu WGL : creating a off-screen buffer (%dx%d).", width, height);
image = g_malloc(sizeof(DumpImage));
image->hdc = (HDC)0;
image->pixmap = (HBITMAP)0;
image->pixmapDC = (HDC)0;
image->context = (HGLRC)0;
image->width = width;
image->height = height;
image->hdc = GetDC(NULL);
if (!image->hdc)
{
g_warning("Cannot get a HDC.");
g_free(image);
return (DumpImage*)0;
}
image->pixmap = CreateCompatibleBitmap(image->hdc, width, height);
if (!image->pixmap)
{
g_warning("Cannot allocate a pixmap for the indirect rendering.");
g_free(image);
return (DumpImage*)0;
}
image->pixmapDC = CreateCompatibleDC(NULL);
if (!image->pixmapDC)
{
g_warning("Cannot allocate a pixmapDC for the indirect rendering.");
g_free(image);
return (DumpImage*)0;
}
image->pixmap = SelectObject(image->pixmapDC, image->pixmap);
SetupPixelFormatPixmap(image->pixmapDC);
image->context = wglCreateContext(image->pixmapDC);
if (!image->context)
{
g_warning("Cannot create indirect WGL context.");
g_free(image);
return (DumpImage*)0;
}
wglMakeCurrent(NULL, NULL);
wglMakeCurrent(image->pixmapDC, image->context);
return image;
}
void visuOpenGLFree_pixmapContext(DumpImage *dumpData)
{
g_return_if_fail(dumpData);
wglDeleteContext(dumpData->context);
DeleteObject(SelectObject(dumpData->pixmapDC, dumpData->pixmap));
DeleteDC(dumpData->pixmapDC);
g_free(dumpData);
}
GLuint visuOpenGLinit_fontList()
{
GLuint BASE;
BOOL res;
HDC hdc;
BASE = 0;
DBG_fprintf(stderr, "Visu WGL : initialise fonts.\n");
/* this creates display lists 1 to 256 (not checked) */
if ( (BASE = glGenLists(256)) == 0 )
{
g_warning("Cannot build font display lists.\n");
return 0;
}
hdc = GetDC(NULL);
res = wglUseFontBitmaps(hdc, 0, 255, BASE);
/* else
res = wglUseFontBitmaps(hdcPixmap, 0, 255, BASE);*/
if ( !res )
{
g_warning("wglUseFontBitmaps returns false.\n");
return 0;
}
else
return BASE;
}
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