/*   EXTRAITS DE LA LICENCE
	Copyright CEA, contributeurs : Luc BILLARD et Damien
	CALISTE, laboratoire L_Sim, (2001-2006)
  
	Adresse mèl :
	BILLARD, non joignable par mèl ;
	CALISTE, damien P caliste AT cea P fr.

	Ce logiciel est un programme informatique servant à visualiser des
	structures atomiques dans un rendu pseudo-3D. 

	Ce logiciel est régi par la licence CeCILL soumise au droit français et
	respectant les principes de diffusion des logiciels libres. Vous pouvez
	utiliser, modifier et/ou redistribuer ce programme sous les conditions
	de la licence CeCILL telle que diffusée par le CEA, le CNRS et l'INRIA 
	sur le site "http://www.cecill.info".

	Le fait que vous puissiez accéder à cet en-tête signifie que vous avez 
	pris connaissance de la licence CeCILL, et que vous en avez accepté les
	termes (cf. le fichier Documentation/licence.fr.txt fourni avec ce logiciel).
*/

/*   LICENCE SUM UP
	Copyright CEA, contributors : Luc BILLARD et Damien
	CALISTE, laboratoire L_Sim, (2001-2006)

	E-mail address:
	BILLARD, not reachable any more ;
	CALISTE, damien P caliste AT cea P fr.

	This software is a computer program whose purpose is to visualize atomic
	configurations in 3D.

	This software is governed by the CeCILL  license under French law and
	abiding by the rules of distribution of free software.  You can  use, 
	modify and/ or redistribute the software under the terms of the CeCILL
	license as circulated by CEA, CNRS and INRIA at the following URL
	"http://www.cecill.info". 

	The fact that you are presently reading this means that you have had
	knowledge of the CeCILL license and that you accept its terms. You can
	find a copy of this licence shipped with this software at Documentation/licence.en.txt.
*/
#ifndef VISU_OPENGL_H
#define VISU_OPENGL_H

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <glib.h>
#include <GL/gl.h>

#if SYSTEM_X11 == 1
#include <X11/Xlib.h>
#include <GL/glx.h>
#endif
#if SYSTEM_WIN32 == 1
#include <windows.h>
#endif

/**
 * DumpImage_struct:
 *
 * Opaque structure used when an dump is done from an OpenGL area.
 * See visuOpenGLNew_pixmapContext().
 */
struct DumpImage_struct;
/**
 * DumpImage:
 *
 * Short way to address #DumpImage_struct objects.
 */
typedef struct DumpImage_struct DumpImage;

/**
 * visuOpenGLGet_pixmapData:
 * @width: an integer ;
 * @height: an integer.
 *
 * Dump the pixels of the current GL area, assuming that its size
 * is given by @widthx@height. This method should not be used directly, see
 * openGLWidgetGet_pixmapData() to dump a given OpenGL area.
 *
 * Returns: newly allocated dump data (use g_free() after use).
 */
guchar* visuOpenGLGet_pixmapData(guint width, guint height);
/**
 * visuOpenGLNew_pixmapContext:
 * @width: an integer ;
 * @height: an integer.
 *
 * Create a pixmap storage and a context associated to it. This pixmap
 * can then be used to dump pixel data from an OpenGL area.
 *
 * Returns: a newly allocated #DumpImage object.
 */
DumpImage* visuOpenGLNew_pixmapContext(guint width, guint height);
/**
 * visuOpenGLFree_pixmapContext:
 * @dumpData: an allocated #DumpImage object.
 *
 * Free an allocated #DumpImage.
 */
void visuOpenGLFree_pixmapContext(DumpImage *dumpData);

/**
 * visuOpenGLinit_fontList:
 *
 * This method create a list with a default font.
 *
 * Returns: the GL id of the list storing the font.
 */
GLuint visuOpenGLinit_fontList();

#if SYSTEM_X11 == 1
/**
 * visuOpenGLGet_visualInfo:
 * @dpy: an X display ;
 * @screenId: an X screen id.
 *
 * Call glXChooseVisual(), trying to acquire a RGBA visual with stereo 
 * capabilities. This method is used internaly and should not be used elsewhere.
 *
 * Returns: an allocated XVisualInfo.
 */
XVisualInfo* visuOpenGLGet_visualInfo(Display *dpy, int screenId);
#endif
#if SYSTEM_WIN32 == 1
/**
 * visuOpenGLSetup_pixelFormat:
 * @hDC: an HDC.
 *
 * Call ChoosePixelFormat() and SetPixelFormat(), trying to acquire a RGBA visual.
 * This method is used internaly and should not be used elsewhere.
 */
void visuOpenGLSetup_pixelFormat(HDC hDC);
#endif

#endif


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