/* radio.h */
/*
* Radio button widget. Exactly one of a set of buttons can be selected
* at once.
*/
#ifndef LUI_RADIO_H
#define LUI_RADIO_H
typedef struct lui_radio {
Window window;
int x, y;
int width, height;
int numbuttons; /* how many radio buttons */
char **labels; /* button labels */
int current; /* current selection */
int (*callback)( struct lui_radio *, int ); /* User callback function*/
int context_index; /* for example, Vis5D context */
} LUI_RADIO;
extern LUI_RADIO *LUI_RadioCreate( Window parent,
int x, int y, int width,
int numbuttons, char **labels );
extern void LUI_RadioCallback( LUI_RADIO *r, int (*callback)() );
extern void LUI_RadioSetCurrent( LUI_RADIO *r, int current );
extern int LUI_RadioGetCurrent( LUI_RADIO *r );
extern void LUI_RadioDestroy( LUI_RADIO *r );
#endif
syntax highlighted by Code2HTML, v. 0.9.1