// // The developer of the original code and/or files is Tripwire, Inc. // Portions created by Tripwire, Inc. are copyright (C) 2000 Tripwire, // Inc. Tripwire is a registered trademark of Tripwire, Inc. All rights // reserved. // // This program is free software. The contents of this file are subject // to the terms of the GNU General Public License as published by the // Free Software Foundation; either version 2 of the License, or (at your // option) any later version. You may redistribute it and/or modify it // only in compliance with the GNU General Public License. // // This program is distributed in the hope that it will be useful. // However, this program is distributed AS-IS WITHOUT ANY // WARRANTY; INCLUDING THE IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS // FOR A PARTICULAR PURPOSE. Please see the GNU General Public License // for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, // USA. // // Nothing in the GNU General Public License or any other license to use // the code or files shall permit you to use Tripwire's trademarks, // service marks, or other intellectual property without Tripwire's // prior written consent. // // If you have any questions, please contact Tripwire, Inc. at either // info@tripwire.org or www.tripwire.org. // /////////////////////////////////////////////////////////////////////////////// // objectpool_t #include "stdcore.h" #include "objectpool.h" #include "debug.h" #include "test/test.h" // this is the struct we will use for testing purposes struct cDog { int i; char c; double d; cDog() : i(53), c('f'), d(3.14) { cDebug d("cDog::cDog"); d.TraceDebug("Dog ctor...\n"); } ~cDog() { cDebug d("cDog::~cDog"); d.TraceDebug("Dog dtor...\n"); } }; void TestObjectPool() { int k, j; cDebug d("TestObjectPool"); // first, just try the growing properties of the pool cObjectPoolBase pool(10, 5); d.TraceDebug("object size = 10, chunk size = 5\n"); for(k=0; k < 12; k++) { d.TraceDebug("Allocating...\n"); pool.Alloc(); } d.TraceDebug("Removing everything...\n"); pool.Clear(); // test the template class cObjectPool dogPool(3); std::list lDog; for(j=0; j < 7; j++) { lDog.push_back(dogPool.New()); } std::list::iterator i; for( i = lDog.begin(); i != lDog.end(); i++) { d.TraceDebug("dog contents: %d %c %lf\n", (*i)->i, (*i)->c, (*i)->d); dogPool.Delete(*i); } lDog.clear(); // now, do some random insertions and deletions... std::vector vAlloced; for(k=0; k < 1000; k++) { if(rand() % 3 > 0 ) { // alloc void* pNew = pool.Alloc(); d.TraceDebug("Allocating %p\n", pNew); vAlloced.push_back(pNew); } else { // free int idx = rand() % vAlloced.size(); std::vector::iterator vi = vAlloced.begin() + idx; void* pGone = *vi; d.TraceDebug("Removing %p\n", pGone); pool.Free(pGone); vAlloced.erase(vi); } } d.TraceDebug("Leaving...\n"); }