// // The developer of the original code and/or files is Tripwire, Inc. // Portions created by Tripwire, Inc. are copyright (C) 2000 Tripwire, // Inc. Tripwire is a registered trademark of Tripwire, Inc. All rights // reserved. // // This program is free software. The contents of this file are subject // to the terms of the GNU General Public License as published by the // Free Software Foundation; either version 2 of the License, or (at your // option) any later version. You may redistribute it and/or modify it // only in compliance with the GNU General Public License. // // This program is distributed in the hope that it will be useful. // However, this program is distributed AS-IS WITHOUT ANY // WARRANTY; INCLUDING THE IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS // FOR A PARTICULAR PURPOSE. Please see the GNU General Public License // for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, // USA. // // Nothing in the GNU General Public License or any other license to use // the code or files shall permit you to use Tripwire's trademarks, // service marks, or other intellectual property without Tripwire's // prior written consent. // // If you have any questions, please contact Tripwire, Inc. at either // info@tripwire.org or www.tripwire.org. // /////////////////////////////////////////////////////////////////////////////// // fsnametranslator.cpp // //========================================================================= // INCLUDES //========================================================================= #include "stdfs.h" #include "fsnametranslator.h" #include "fco/fconame.h" #include "util/stringencoder.h" #include "core/displayencoder.h" #include "core/debug.h" //========================================================================= // METHOD CODE //========================================================================= /////////////////////////////////////////////////////////////////////////////// // ToStringRaw /////////////////////////////////////////////////////////////////////////////// TSTRING cFSNameTranslator::ToStringRaw( const cFCOName& name ) const { return name.AsString(); } /////////////////////////////////////////////////////////////////////////////// // ToStringAPI /////////////////////////////////////////////////////////////////////////////// TSTRING cFSNameTranslator::ToStringAPI( const cFCOName& name ) const { ASSERT( name.GetDelimiter() == _T('/') ); return name.AsString(); } /////////////////////////////////////////////////////////////////////////////// // ToStringDisplay /////////////////////////////////////////////////////////////////////////////// TSTRING cFSNameTranslator::ToStringDisplay( const cFCOName& name, bool bUnique ) const { TSTRING strRet; if( bUnique ) { cDisplayEncoder e( cDisplayEncoder::ROUNDTRIP ); TSTRING strUnencoded = name.AsString(); e.Encode( strUnencoded ); const TCHAR dq = _T('\"'); strRet += dq; strRet += strUnencoded; strRet += dq; } else { cDisplayEncoder e( cDisplayEncoder::NON_ROUNDTRIP ); // cDisplayEncoder strRet = name.AsString(); e.Encode( strRet ); } return strRet; } /////////////////////////////////////////////////////////////////////////////// // DisplayStringToFCOName /////////////////////////////////////////////////////////////////////////////// bool cFSNameTranslator::DisplayStringToFCOName( const TSTRING& strC, cFCOName& name ) const { TSTRING str = strC; const TCHAR dq = _T('\"'); // do a little error checking. must have at least '""' if( str.size() < 1 ) return false; if( dq != str[0] ) return false; if( dq != str[str.size() - 1] ) return false; // get rid of beginning and trailing quote str = str.substr( 1, str.size() - 2 ); // // undo funky wide char encoding // cDisplayEncoder e( cDisplayEncoder::ROUNDTRIP ); if( ! e.Decode( str ) ) return false; // give to cFCOName name = str; return true; }