#include "taia.h"

/* XXX: breaks tai encapsulation */

void taia_add(t,u,v)
struct taia *t;
struct taia *u;
struct taia *v;
{
  t->sec.x = u->sec.x + v->sec.x;
  t->nano = u->nano + v->nano;
  t->atto = u->atto + v->atto;
  if (t->atto > 999999999UL) {
    t->atto -= 1000000000UL;
    ++t->nano;
  }
  if (t->nano > 999999999UL) {
    t->nano -= 1000000000UL;
    ++t->sec.x;
  }
}


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