/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
AZStacking.h for the Azalea window manager
Copyright (c) 2006 Yen-Ju Chen
stacking.h for the Openbox window manager
Copyright (c) 2003 Ben Jansens
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
See the COPYING file for a copy of the GNU General Public License.
*/
#import <Foundation/Foundation.h>
#import "window.h"
#import <X11/Xlib.h>
/*! The possible stacking layers a client window can be a part of */
/* For some reason, the number cannot be less than 0.
* Therefore, have to increase the window level from NSWindow by 1000
* in order to work properly. */
typedef enum {
OB_STACKING_LAYER_DESKTOP = 0, /*!< 0 - desktop windows */
OB_STACKING_LAYER_BELOW = 500, /*!< 1 - normal windows w/ below */
OB_STACKING_LAYER_NORMAL = 1000, /*!< 2 - normal windows */
OB_STACKING_LAYER_ABOVE = 1500, /*!< 3 - normal windows w/ above */
OB_STACKING_LAYER_FULLSCREEN = 2000, /*!< 4 - fullscreeen windows */
OB_STACKING_LAYER_INTERNAL = 3000 /*!< 5 - openbox windows/menus */
} ObStackingLayer;
@interface AZStacking: NSObject
{
/* list of AZWindow*s in stacking order from highest to lowest */
NSMutableArray *stacking_list;
}
+ (AZStacking *) stacking;
/*! Sets the window stacking list on the root window from the
stacking_list */
- (void) setList;
- (void) addWindow: (id <AZWindow>) win;
- (void) removeWindow: (id <AZWindow>) win;
/*! Raises a window above all others in its stacking layer */
- (void) raiseWindow: (id <AZWindow>) win group: (BOOL) group;
/*! Lowers a window below all others in its stacking layer */
- (void) lowerWindow: (id <AZWindow>) win group: (BOOL) group;
/*! Moves a window below another if its in the same layer.
This function does not enforce stacking rules IRT transients n such, and so
it should really ONLY be used to restore stacking orders from saved sessions
*/
- (void) moveWindow: (id <AZWindow>) window belowWindow: (id <AZWindow>) below;
/* Accessories */
- (int) count;
- (id <AZWindow>) windowAtIndex: (int) index;
@end
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