include $(GNUSTEP_MAKEFILES)/common.make
ADDITIONAL_OBJCFLAGS = -Wno-import
ADDITIONAL_INCLUDE_DIRS = -I../Headers
#GNUSTEP_INSTALLATION_DIR = $(GNUSTEP_SYSTEM_ROOT)
#
# Main application
#
LIBRARY_NAME = libSystemConfig
VERSION = 0.1
#
# Resource files
#
$(LIBRARY_NAME)_RESOURCE_FILES =
$(LIBRARY_NAME)_LOCALIZED_RESOURCE_FILES =
# FIXME: xxx_RESOURCE_DIRS doesn't seem to be take in account at least with
$(LIBRARY_NAME)_RESOURCE_DIRS =
#
# Languages we're localized for
#
$(LIBRARY_NAME)_LANGUAGES = \
English
#
# Class files
#
$(LIBRARY_NAME)_OBJC_FILES = \
SCConfig.m \
SCKeyboard.m \
SCMonitor.m \
SCMouse.m \
SCSound.m
#
# Header files (to install)
#
$(LIBRARY_NAME)_HEADER_FILES_DIR = ../Headers
$(LIBRARY_NAME)_HEADER_FILES = \
SConfig.h \
SCKeyboard.h \
SCMonitor.h \
SCMouse.h \
SCSound.h
$(LIBRARY_NAME)_HEADER_FILES_INSTALL_DIR = /$(LIBRARY_NAME)
#
# C files
#
$(LIBRARY_NAME)_C_FILES =
-include GNUmakefile.preamble
ifeq ($(test), yes)
include $(GNUSTEP_MAKEFILES)/bundle.make
else
include $(GNUSTEP_MAKEFILES)/library.make
endif
-include GNUmakefile.postamble
syntax highlighted by Code2HTML, v. 0.9.1