/* NVClock 0.8 - Linux overclocker for NVIDIA cards * * Copyright(C) 2001-2006 Roderick Colenbrander * * site: http://NVClock.sourceforge.net * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #include #include "nvcontrol.h" NVOption fsaa_list[] = { {"Disabled", 0}, {"2x Bilinear", 1}, {"2x Quincunx", 2}, {"1.5x1.5 Supersampling", 3}, {"2x2 Supersampling", 4}, {"4x Bilinear", 5}, {"4x Gaussian", 6}, {"8x", 7}, {"16x", 8}, {"8xS", 9}, {NULL, -1} }; NVOption aniso_list[] = { {"1x", 0}, {"2x", 1}, {"4x", 2}, {"8x", 3}, {"16x",4}, {NULL, -1} }; /* Is this correct ? */ NVOption isample_list[] = { {"Disabled", 0}, {"Quality", 1}, {"Performance", 2}, {NULL, -1} }; NVOption quality_list[] = { {"High Quality", 0}, {"Quality", 1}, {"Performance", 2}, {"High Performance", 3}, {NULL, -1} }; NVOption boolean_list[] = { {"Disabled", 0}, {"Enabled", 1}, {NULL, -1} }; NVOptionList option_list[] = { {"fsaa", 4, "Fullscene Antialiasing", NV_FSAA, 0, (NVOption*)&fsaa_list }, {"aniso", 5, "Anisotropic Filtering", NV_LOG_ANISO, 0, (NVOption*)&aniso_list }, {"intellisample", 13, "Intellisampling", NV_OPENGL_QUALITY_ENHANCHEMENTS, 0, (NVOption*)&isample_list }, {"quality", 7, "Image Qualty", NV_IMAGE_QUALITY, 0, (NVOption*)&quality_list }, {"slihud", 6, "Show SLI HUD", NV_SHOW_SLI_HUD, 0, (NVOption*)&boolean_list }, {"vsync", 5, "Sync to VBlank", NV_SYNC_VBLANK, 0, (NVOption*)&boolean_list }, {"pageflip", 8, "PageFlipping", NV_PAGEFLIP, 0, (NVOption*)&boolean_list }, {"windowflip", 10, "WindowFlipping", NV_WINDOWFLIP, 0, (NVOption*)&boolean_list }, {"flipping", 8, "Allow Flipping", NV_FLIPPING_ALLOWED, 0, (NVOption*)&boolean_list }, {"ubb", 3, "Unified Back Buffer", NV_UBB, 0, (NVOption*)&boolean_list }, {"cpu", 3, "Disable CPU optimizations", NV_FORCE_GENERIC_CPU, 0, (NVOption*)&boolean_list }, {"nvemulate", 9, "Emulate Nvidia GPU", NV_EMULATE, 0, NULL }, {"texsharpen", 10, "Texture Sharpening", NV_TEXTURE_SHARPEN, 0, (NVOption*)&boolean_list }, {"texclamping", 11, "Texture Clamping", NV_TEXTURE_CLAMPING, 0, (NVOption*)&boolean_list }, {"linegamma", 9, "AA Line Gamma", NV_OPENGL_AA_LINE_GAMMA, 0, (NVOption*)&boolean_list }, {"vibrance", 8, "Digital Vibrance", NV_DIGITALVIBRANCE, NV_CRT|NV_DFP|NV_TV, NULL }, {"sharpen", 7, "Image Sharpening", NV_IMAGE_SHARPENING, NV_CRT|NV_DFP|NV_TV, NULL }, {"dfpscaling", 10, "Flatpanel Scaling", NV_FLATPANEL_SCALE, NV_DFP, NULL }, {"dfpdithering", 12, "Flatpanel Dithering", NV_FLATPANEL_DITHERING, NV_DFP, NULL }, {"tvoverscan", 10, "TV Overscan", NV_TV_OVERSCAN, NV_TV, NULL }, {"tvflicker", 9, "TV Flicker", NV_TV_FLICKER, NV_TV, NULL }, {"tvbrightness", 12, "TV Brightness", NV_TV_BRIGHTNESS, NV_TV, NULL }, {"tvhue", 5, "TV Hue", NV_TV_HUE, NV_TV, NULL }, {"tvcontrast", 10, "TV Contrast", NV_TV_CONTRAST, NV_TV, NULL }, {"tvsaturation", 12, "TV Saturation", NV_TV_SATURATION, NV_TV, NULL }, {"tvreset", 7, "TV Reset", NV_TV_RESET, NV_TV, NULL }, {NULL, 0, NULL, 0, 0, 0} }; /* Convert an index of the option list to a opcode; "0" -> NV_FSAA */ static int index_to_option(int index) { return option_list[index].option; } /* Convert the opcode of an option to an index; NV_FSAA -> 0 */ static int option_to_index(int option) { int i; for(i=0; i <= OPTION_LIST_SIZE; i++) { if(option_list[i].option == option) return i; } return -1; } /* Convert a value index to a real value; (fsaa 4x gaussian) 4 -> 6 */ static int index_to_value(int index, int value) { return option_list[index].values[value].value; } /* Convert a real value into a index value for the scales; (fsaa 4x gaussian) 6 -> 4 */ static int value_to_index(int index, int value) { int i; for(i=0; i < 10; i++) { printf("%d\n", index); if(option_list[index].values[i].value == value) return i; } return 0; } NVOptionList *nvcontrol_lookup_option(int option) { int index = option_to_index(option); if(index >= 0) return &option_list[index]; return NULL; } int init_nvcontrol(Display *dpy) { int major, minor; /* We need some version check */ if(!NVQueryVersion(dpy, &major, &minor)) return 0; return 1; }