/***************************************************************************
*
* Copyright (c) 1998-1999 Niels Möller
* Copyright (c) 1999 BalaBit Computing
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id: resource.c,v 1.4 1999/07/10 13:23:09 bazsi Exp $
*
***************************************************************************/
#include "resource.h"
#include "werror.h"
#include "xalloc.h"
/* Prototypes */
void do_mark_resources(struct ol_queue *q,
void (*mark)(struct ol_object *o));
void do_free_resources(struct ol_queue *q);
void dont_free_live_resource(int alive);
#define CLASS_DEFINE
#include "resource.h.x"
#undef CLASS_DEFINE
void do_mark_resources(struct ol_queue *q,
void (*mark)(struct ol_object *o))
{
FOR_QUEUE(q, struct resource_node *, n)
mark(&n->resource->super);
}
void do_free_resources(struct ol_queue *q)
{
FOR_QUEUE(q, struct resource_node *, n)
ol_space_free(n);
}
void dont_free_live_resource(int alive)
{
if (alive)
fatal("dont_free_live_resource: "
"About to garbage collect a live resource!\n");
}
static struct resource_node *do_remember_resource(struct resource_list *self,
struct resource *r)
{
struct resource_node *n;
NEW_SPACE(n);
n->resource = r;
ol_queue_add_head(&self->q, &n->header);
return n;
}
static void do_kill_all(struct resource_list *self)
{
/* FIXME: Doesn't deallocate any nodes (but gc should do that
* later). */
FOR_QUEUE(&self->q, struct resource_node *, n)
KILL_RESOURCE(n->resource);
}
static void do_kill_resource(struct resource_list *self, struct resource_node *n)
{
KILL_RESOURCE(n->resource);
ol_queue_remove(&n->header);
ol_space_free(n);
}
struct resource_list *empty_resource_list(void)
{
NEW(resource_list, self);
ol_queue_init(&self->q);
self->remember = do_remember_resource;
self->kill_all = do_kill_all;
self->kill_resource = do_kill_resource;
return self;
}
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