/* text.c -- Text manipulation routines for Libmaa * Created: Wed Apr 24 14:51:51 1996 by faith@dict.org * Revised: Sat Mar 30 12:00:04 2002 by faith@dict.org * Copyright 1996, 2002 Rickard E. Faith (faith@dict.org) * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Library General Public License as published * by the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: text.c,v 1.9 2003/10/26 13:00:47 cheusov Exp $ * */ #include #include "maaP.h" /* \doc Given a string, return (in a |static| buffer), the Soundex value for the string. The basic algorithm for the soundex routine is from Donald E. Knuth's THE ART OF COMPUTER PROGRAMMING, Volume 3: Sorting and Searching (Addison-Wesley Publishing Co., 1973, pages 391 and 392). Knuth notes that the method was originally described by Margaret K. Odell and Robert C. Russell [US Patents 1261167 (1918) and 1435663 (1922)]. */ void txt_soundex2( const char *string, char * result /* five chars */ ) { char *pt = result; int upper_case; /* abcdefghijklmnopqrstuvwxyz */ static const char map[] = "01230120022455012623010202"; char previous = 0; char transform; int i; strcpy( result, "Z000" ); for (i = 0; *string && i < 4; ++string) { if (isascii ( (unsigned char) *string ) && isalpha( (unsigned char) *string )) { upper_case = toupper( (unsigned char) *string ); transform = map[ upper_case - 'A' ]; if (!i) { *pt++ = upper_case; ++i; } else { if (transform != '0' && transform != previous) { *pt++ = transform; ++i; } } previous = transform; } } } const char * txt_soundex( const char *string ) { static char buf [5]; txt_soundex2 (string, buf); return buf; }