/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsCOMPtr.h" #include "nsRenderingContextImpl.h" #include "nsIDeviceContext.h" #include "nsIImage.h" #include "nsTransform2D.h" #include "nsIRegion.h" #include nsIDrawingSurface* nsRenderingContextImpl::gBackbuffer = nsnull; nsRect nsRenderingContextImpl::gBackbufferBounds = nsRect(0, 0, 0, 0); nsSize nsRenderingContextImpl::gLargestRequestedSize = nsSize(0, 0); /** --------------------------------------------------- * See documentation in nsIRenderingContext.h * @update 3/16/00 dwc */ nsRenderingContextImpl :: nsRenderingContextImpl() : mTranMatrix(nsnull) , mLineStyle(nsLineStyle_kSolid) , mAct(0) , mActive(nsnull) , mPenMode(nsPenMode_kNone) { } /** --------------------------------------------------- * See documentation in nsIRenderingContext.h * @update 3/16/00 dwc */ nsRenderingContextImpl :: ~nsRenderingContextImpl() { } NS_IMETHODIMP nsRenderingContextImpl::GetBackbuffer(const nsRect &aRequestedSize, const nsRect &aMaxSize, PRBool aForBlending, nsIDrawingSurface* &aBackbuffer) { // Default implementation assumes the backbuffer will be cached. // If the platform implementation does not require the backbuffer to // be cached override this method and make the following call instead: // AllocateBackbuffer(aRequestedSize, aMaxSize, aBackbuffer, PR_FALSE); return AllocateBackbuffer(aRequestedSize, aMaxSize, aBackbuffer, PR_TRUE, 0); } nsresult nsRenderingContextImpl::AllocateBackbuffer(const nsRect &aRequestedSize, const nsRect &aMaxSize, nsIDrawingSurface* &aBackbuffer, PRBool aCacheBackbuffer, PRUint32 aSurfFlags) { nsRect newBounds; nsresult rv = NS_OK; if (! aCacheBackbuffer) { newBounds = aRequestedSize; } else { GetDrawingSurfaceSize(aMaxSize, aRequestedSize, newBounds); } if ((nsnull == gBackbuffer) || (gBackbufferBounds.width != newBounds.width) || (gBackbufferBounds.height != newBounds.height)) { if (gBackbuffer) { //destroy existing DS DestroyDrawingSurface(gBackbuffer); gBackbuffer = nsnull; } rv = CreateDrawingSurface(newBounds, aSurfFlags, gBackbuffer); // printf("Allocating a new drawing surface %d %d\n", newBounds.width, newBounds.height); if (NS_SUCCEEDED(rv)) { gBackbufferBounds = newBounds; SelectOffScreenDrawingSurface(gBackbuffer); } else { gBackbufferBounds.SetRect(0,0,0,0); gBackbuffer = nsnull; } } else { SelectOffScreenDrawingSurface(gBackbuffer); float p2t; nsCOMPtr dx; GetDeviceContext(*getter_AddRefs(dx)); p2t = dx->DevUnitsToAppUnits(); nsRect bounds = aRequestedSize; bounds *= p2t; SetClipRect(bounds, nsClipCombine_kReplace); } aBackbuffer = gBackbuffer; return rv; } NS_IMETHODIMP nsRenderingContextImpl::ReleaseBackbuffer(void) { // If the platform does not require the backbuffer to be cached // override this method and call DestroyCachedBackbuffer return NS_OK; } NS_IMETHODIMP nsRenderingContextImpl::DestroyCachedBackbuffer(void) { if (gBackbuffer) { DestroyDrawingSurface(gBackbuffer); gBackbuffer = nsnull; } return NS_OK; } NS_IMETHODIMP nsRenderingContextImpl::UseBackbuffer(PRBool* aUseBackbuffer) { *aUseBackbuffer = PR_TRUE; return NS_OK; } NS_IMETHODIMP nsRenderingContextImpl::PushTranslation(PushedTranslation* aState) { // The transform components are saved and restored instead // of using PushState and PopState because they are too slow // because they also save and restore the clip state. // Note: Setting a negative translation to restore the // state does not work because the floating point errors can accumulate // causing the display of some frames to be off by one pixel. // This happens frequently when running in 120DPI mode where frames are // often positioned at 1/2 pixel locations and small floating point errors // will cause the frames to vary their pixel x location during scrolling // operations causes a single scan line of pixels to be shifted left relative // to the other scan lines for the same text. // Save the transformation matrix's translation components. nsTransform2D *theTransform; GetCurrentTransform(theTransform); NS_ASSERTION(theTransform != nsnull, "The rendering context transform is null"); theTransform->GetTranslation(&aState->mSavedX, &aState->mSavedY); return NS_OK; } NS_IMETHODIMP nsRenderingContextImpl::PopTranslation(PushedTranslation* aState) { nsTransform2D *theTransform; GetCurrentTransform(theTransform); NS_ASSERTION(theTransform != nsnull, "The rendering context transform is null"); theTransform->SetTranslation(aState->mSavedX, aState->mSavedY); return NS_OK; } PRBool nsRenderingContextImpl::RectFitsInside(const nsRect& aRect, PRInt32 aWidth, PRInt32 aHeight) const { if (aRect.width > aWidth) return (PR_FALSE); if (aRect.height > aHeight) return (PR_FALSE); return PR_TRUE; } PRBool nsRenderingContextImpl::BothRectsFitInside(const nsRect& aRect1, const nsRect& aRect2, PRInt32 aWidth, PRInt32 aHeight, nsRect& aNewSize) const { if (PR_FALSE == RectFitsInside(aRect1, aWidth, aHeight)) { return PR_FALSE; } if (PR_FALSE == RectFitsInside(aRect2, aWidth, aHeight)) { return PR_FALSE; } aNewSize.width = aWidth; aNewSize.height = aHeight; return PR_TRUE; } void nsRenderingContextImpl::GetDrawingSurfaceSize(const nsRect& aMaxBackbufferSize, const nsRect& aRequestedSize, nsRect& aNewSize) { CalculateDiscreteSurfaceSize(aMaxBackbufferSize, aRequestedSize, aNewSize); aNewSize.MoveTo(aRequestedSize.x, aRequestedSize.y); } void nsRenderingContextImpl::CalculateDiscreteSurfaceSize(const nsRect& aMaxBackbufferSize, const nsRect& aRequestedSize, nsRect& aSurfaceSize) { // Get the height and width of the screen PRInt32 height; PRInt32 width; nsCOMPtr dx; GetDeviceContext(*getter_AddRefs(dx)); dx->GetDeviceSurfaceDimensions(width, height); float devUnits; devUnits = dx->DevUnitsToAppUnits(); PRInt32 screenHeight = NSToIntRound(float( height) / devUnits ); PRInt32 screenWidth = NSToIntRound(float( width) / devUnits ); // These tests must go from smallest rectangle to largest rectangle. // 1/8 screen if (BothRectsFitInside(aRequestedSize, aMaxBackbufferSize, screenWidth / 8, screenHeight / 8, aSurfaceSize)) { return; } // 1/4 screen if (BothRectsFitInside(aRequestedSize, aMaxBackbufferSize, screenWidth / 4, screenHeight / 4, aSurfaceSize)) { return; } // 1/2 screen if (BothRectsFitInside(aRequestedSize, aMaxBackbufferSize, screenWidth / 2, screenHeight / 2, aSurfaceSize)) { return; } // 3/4 screen if (BothRectsFitInside(aRequestedSize, aMaxBackbufferSize, (screenWidth * 3) / 4, (screenHeight * 3) / 4, aSurfaceSize)) { return; } // 3/4 screen width full screen height if (BothRectsFitInside(aRequestedSize, aMaxBackbufferSize, (screenWidth * 3) / 4, screenHeight, aSurfaceSize)) { return; } // Full screen if (BothRectsFitInside(aRequestedSize, aMaxBackbufferSize, screenWidth, screenHeight, aSurfaceSize)) { return; } // Bigger than Full Screen use the largest request every made. if (BothRectsFitInside(aRequestedSize, aMaxBackbufferSize, gLargestRequestedSize.width, gLargestRequestedSize.height, aSurfaceSize)) { return; } else { gLargestRequestedSize.width = PR_MAX(aRequestedSize.width, aMaxBackbufferSize.width); gLargestRequestedSize.height = PR_MAX(aRequestedSize.height, aMaxBackbufferSize.height); aSurfaceSize.width = gLargestRequestedSize.width; aSurfaceSize.height = gLargestRequestedSize.height; // printf("Expanding the largested requested size to %d %d\n", gLargestRequestedSize.width, gLargestRequestedSize.height); } } /** * Let the device context know whether we want text reordered with * right-to-left base direction */ NS_IMETHODIMP nsRenderingContextImpl::SetRightToLeftText(PRBool aIsRTL) { return NS_OK; } #include "imgIContainer.h" #include "gfxIImageFrame.h" #include "nsIInterfaceRequestor.h" #include "nsIInterfaceRequestorUtils.h" NS_IMETHODIMP nsRenderingContextImpl::DrawImage(imgIContainer *aImage, const nsRect & aSrcRect, const nsRect & aDestRect) { nsRect dr = aDestRect; mTranMatrix->TransformCoord(&dr.x, &dr.y, &dr.width, &dr.height); nsRect sr = aSrcRect; mTranMatrix->TransformCoord(&sr.x, &sr.y, &sr.width, &sr.height); if (sr.IsEmpty() || dr.IsEmpty()) return NS_OK; sr.x = aSrcRect.x; sr.y = aSrcRect.y; mTranMatrix->TransformNoXLateCoord(&sr.x, &sr.y); nsCOMPtr iframe; aImage->GetCurrentFrame(getter_AddRefs(iframe)); if (!iframe) return NS_ERROR_FAILURE; nsCOMPtr img(do_GetInterface(iframe)); if (!img) return NS_ERROR_FAILURE; nsIDrawingSurface *surface = nsnull; GetDrawingSurface(&surface); if (!surface) return NS_ERROR_FAILURE; // For Bug 87819 // iframe may want image to start at different position, so adjust nsRect iframeRect; iframe->GetRect(iframeRect); if (iframeRect.x > 0) { // Adjust for the iframe offset before we do scaling. sr.x -= iframeRect.x; nscoord scaled_x = sr.x; if (dr.width != sr.width) { PRFloat64 scale_ratio = PRFloat64(dr.width) / PRFloat64(sr.width); scaled_x = NSToCoordRound(scaled_x * scale_ratio); } if (sr.x < 0) { dr.x -= scaled_x; sr.width += sr.x; dr.width += scaled_x; if (sr.width <= 0 || dr.width <= 0) return NS_OK; sr.x = 0; } else if (sr.x > iframeRect.width) { return NS_OK; } } if (iframeRect.y > 0) { // Adjust for the iframe offset before we do scaling. sr.y -= iframeRect.y; nscoord scaled_y = sr.y; if (dr.height != sr.height) { PRFloat64 scale_ratio = PRFloat64(dr.height) / PRFloat64(sr.height); scaled_y = NSToCoordRound(scaled_y * scale_ratio); } if (sr.y < 0) { dr.y -= scaled_y; sr.height += sr.y; dr.height += scaled_y; if (sr.height <= 0 || dr.height <= 0) return NS_OK; sr.y = 0; } else if (sr.y > iframeRect.height) { return NS_OK; } } // Multiple paint rects may have been coalesced into a bounding box, so // ensure that this rect is actually within the clip region before we draw. nsCOMPtr clipRegion; GetClipRegion(getter_AddRefs(clipRegion)); if (clipRegion && !clipRegion->ContainsRect(dr.x, dr.y, dr.width, dr.height)) return NS_OK; return img->Draw(*this, surface, sr.x, sr.y, sr.width, sr.height, dr.x, dr.y, dr.width, dr.height); } /* [noscript] void drawTile (in imgIContainer aImage, in nscoord aXImageStart, in nscoord aYImageStart, [const] in nsRect aTargetRect); */ NS_IMETHODIMP nsRenderingContextImpl::DrawTile(imgIContainer *aImage, nscoord aXImageStart, nscoord aYImageStart, const nsRect * aTargetRect) { nsRect dr(*aTargetRect); mTranMatrix->TransformCoord(&dr.x, &dr.y, &dr.width, &dr.height); mTranMatrix->TransformCoord(&aXImageStart, &aYImageStart); // may have become empty due to transform shinking small number to 0 if (dr.IsEmpty()) return NS_OK; nscoord width, height; aImage->GetWidth(&width); aImage->GetHeight(&height); if (width == 0 || height == 0) return NS_OK; nscoord xOffset = (dr.x - aXImageStart) % width; nscoord yOffset = (dr.y - aYImageStart) % height; nsCOMPtr iframe; aImage->GetCurrentFrame(getter_AddRefs(iframe)); if (!iframe) return NS_ERROR_FAILURE; nsCOMPtr img(do_GetInterface(iframe)); if (!img) return NS_ERROR_FAILURE; nsIDrawingSurface *surface = nsnull; GetDrawingSurface(&surface); if (!surface) return NS_ERROR_FAILURE; /* bug 113561 - frame can be smaller than container */ nsRect iframeRect; iframe->GetRect(iframeRect); PRInt32 padx = width - iframeRect.width; PRInt32 pady = height - iframeRect.height; return img->DrawTile(*this, surface, xOffset - iframeRect.x, yOffset - iframeRect.y, padx, pady, dr); } NS_IMETHODIMP nsRenderingContextImpl::FlushRect(const nsRect& aRect) { return NS_OK; } NS_IMETHODIMP nsRenderingContextImpl::FlushRect(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight) { return NS_OK; } NS_IMETHODIMP nsRenderingContextImpl::GetClusterInfo(const PRUnichar *aText, PRUint32 aLength, PRUint8 *aClusterStarts) { return NS_ERROR_NOT_IMPLEMENTED; } PRInt32 nsRenderingContextImpl::GetPosition(const PRUnichar *aText, PRUint32 aLength, nsPoint aPt) { return -1; } NS_IMETHODIMP nsRenderingContextImpl::GetRangeWidth(const PRUnichar *aText, PRUint32 aLength, PRUint32 aStart, PRUint32 aEnd, PRUint32 &aWidth) { return NS_ERROR_NOT_IMPLEMENTED; } NS_IMETHODIMP nsRenderingContextImpl::GetRangeWidth(const char *aText, PRUint32 aLength, PRUint32 aStart, PRUint32 aEnd, PRUint32 &aWidth) { return NS_ERROR_NOT_IMPLEMENTED; } NS_IMETHODIMP nsRenderingContextImpl::RenderEPS(const nsRect& aRect, FILE *aDataFile) { return NS_ERROR_NOT_IMPLEMENTED; }