/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: NPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Netscape Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 2000 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the NPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the NPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ // // We have to do this in order to have access to the multiple-monitor // APIs that are only defined when WINVER is >= 0x0500. Don't worry, // these won't actually be called unless they are present. // #undef WINVER #define WINVER 0x0500 #include "nsScreenManagerWin.h" #include "nsScreenWin.h" // needed because there are unicode/ansi versions of this routine // and we need to make sure we get the correct one. #ifdef UNICODE #define GetMonitorInfoQuoted "GetMonitorInfoW" #else #define GetMonitorInfoQuoted "GetMonitorInfoA" #endif #if defined(__MINGW32__) || _MSC_VER >= 1200 typedef HMONITOR (WINAPI *MonitorFromRectProc)(LPCRECT inRect, DWORD inFlag); typedef BOOL (WINAPI *EnumDisplayMonitorsProc)(HDC, LPCRECT, MONITORENUMPROC, LPARAM); BOOL CALLBACK CountMonitors ( HMONITOR, HDC, LPRECT, LPARAM ioCount ) ; #else typedef void* HMONITOR; #endif class ScreenListItem { public: ScreenListItem ( HMONITOR inMon, nsIScreen* inScreen ) : mMon(inMon), mScreen(inScreen) { } ; HMONITOR mMon; nsCOMPtr mScreen; }; nsScreenManagerWin :: nsScreenManagerWin ( ) : mHasMultiMonitorAPIs(PR_FALSE), mNumberOfScreens(0), mGetMonitorInfoProc(nsnull), mMonitorFromRectProc(nsnull), mEnumDisplayMonitorsProc(nsnull) { // figure out if we can call the multiple monitor APIs that are only // available on Win98/2000. HMODULE lib = GetModuleHandle("user32.dll"); if ( lib ) { mGetMonitorInfoProc = GetProcAddress ( lib, GetMonitorInfoQuoted ); mMonitorFromRectProc = GetProcAddress ( lib, "MonitorFromRect" ); mEnumDisplayMonitorsProc = GetProcAddress ( lib, "EnumDisplayMonitors" ); if ( mGetMonitorInfoProc && mMonitorFromRectProc && mEnumDisplayMonitorsProc ) mHasMultiMonitorAPIs = PR_TRUE; } // nothing else to do. I guess we could cache a bunch of information // here, but we want to ask the device at runtime in case anything // has changed. } nsScreenManagerWin :: ~nsScreenManagerWin() { // walk our list of cached screens and delete them. for ( int i = 0; i < mScreenList.Count(); ++i ) { ScreenListItem* item = NS_REINTERPRET_CAST(ScreenListItem*, mScreenList[i]); delete item; } } // addref, release, QI NS_IMPL_ISUPPORTS1(nsScreenManagerWin, nsIScreenManager) // // CreateNewScreenObject // // Utility routine. Creates a new screen object from the given device handle // // NOTE: For this "single-monitor" impl, we just always return the cached primary // screen. This should change when a multi-monitor impl is done. // nsIScreen* nsScreenManagerWin :: CreateNewScreenObject ( void* inScreen ) { nsIScreen* retScreen = nsnull; // look through our screen list, hoping to find it. If it's not there, // add it and return the new one. for ( int i = 0; i < mScreenList.Count(); ++i ) { ScreenListItem* curr = NS_REINTERPRET_CAST(ScreenListItem*, mScreenList[i]); if ( inScreen == curr->mMon ) { NS_IF_ADDREF(retScreen = curr->mScreen.get()); return retScreen; } } // for each screen. retScreen = new nsScreenWin(inScreen); ScreenListItem* listItem = new ScreenListItem ( (HMONITOR)inScreen, retScreen ); mScreenList.AppendElement ( listItem ); NS_IF_ADDREF(retScreen); return retScreen; } // // ScreenForRect // // Returns the screen that contains the rectangle. If the rect overlaps // multiple screens, it picks the screen with the greatest area of intersection. // // The coordinates are in pixels (not twips) and in screen coordinates. // NS_IMETHODIMP nsScreenManagerWin :: ScreenForRect ( PRInt32 inLeft, PRInt32 inTop, PRInt32 inWidth, PRInt32 inHeight, nsIScreen **outScreen ) { if ( !(inWidth || inHeight) ) { NS_WARNING ( "trying to find screen for sizeless window, using primary monitor" ); *outScreen = CreateNewScreenObject ( nsnull ); // addrefs return NS_OK; } RECT globalWindowBounds = { inLeft, inTop, inLeft + inWidth, inTop + inHeight }; void* genScreen = nsnull; #if defined(__MINGW32__) || _MSC_VER >= 1200 if ( mHasMultiMonitorAPIs ) { MonitorFromRectProc proc = (MonitorFromRectProc)mMonitorFromRectProc; HMONITOR screen = (*proc)( &globalWindowBounds, MONITOR_DEFAULTTOPRIMARY ); genScreen = screen; //XXX find the DC for this screen?? } #endif *outScreen = CreateNewScreenObject ( genScreen ); // addrefs return NS_OK; } // ScreenForRect // // GetPrimaryScreen // // The screen with the menubar/taskbar. This shouldn't be needed very // often. // NS_IMETHODIMP nsScreenManagerWin :: GetPrimaryScreen(nsIScreen** aPrimaryScreen) { *aPrimaryScreen = CreateNewScreenObject ( nsnull ); // addrefs return NS_OK; } // GetPrimaryScreen #if defined(__MINGW32__) || _MSC_VER >= 1200 // // CountMonitors // // Will be called once for every monitor in the system. Just // increments the parameter, which holds a ptr to a PRUin32 holding the // count up to this point. // BOOL CALLBACK CountMonitors ( HMONITOR, HDC, LPRECT, LPARAM ioParam ) { PRUint32* countPtr = NS_REINTERPRET_CAST(PRUint32*, ioParam); ++(*countPtr); return TRUE; // continue the enumeration } // CountMonitors #endif // // GetNumberOfScreens // // Returns how many physical screens are available. // NS_IMETHODIMP nsScreenManagerWin :: GetNumberOfScreens(PRUint32 *aNumberOfScreens) { if ( mNumberOfScreens ) *aNumberOfScreens = mNumberOfScreens; #if defined(__MINGW32__) || _MSC_VER >= 1200 else if ( mHasMultiMonitorAPIs ) { PRUint32 count = 0; EnumDisplayMonitorsProc proc = (EnumDisplayMonitorsProc)mEnumDisplayMonitorsProc; BOOL result = (*proc)(nsnull, nsnull, (MONITORENUMPROC)CountMonitors, (LPARAM)&count); if (!result) return NS_ERROR_FAILURE; *aNumberOfScreens = mNumberOfScreens = count; } // if there can be > 1 screen #endif else *aNumberOfScreens = mNumberOfScreens = 1; return NS_OK; } // GetNumberOfScreens