/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ----- BEGIN LICENSE BLOCK ----- * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla SVG project. * * The Initial Developer of the Original Code is * Crocodile Clips Ltd.. * Portions created by the Initial Developer are Copyright (C) 2002 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Alex Fritze (original author) * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the NPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ----- END LICENSE BLOCK ----- */ #ifndef __NS_ISVGCHILDFRAME_H__ #define __NS_ISVGCHILDFRAME_H__ #include "nsISupports.h" #include "nsCOMPtr.h" #include "nsISVGRendererRegion.h" class nsISVGRendererCanvas; class nsIPresContext; class nsIDOMSVGRect; struct nsRect; // {1F23A200-B583-40EC-8564-9E6740C4DD3A} #define NS_ISVGCHILDFRAME_IID \ { 0x1f23a200, 0xb583, 0x40ec, { 0x85, 0x64, 0x9e, 0x67, 0x40, 0xc4, 0xdd, 0x3a } } class nsISVGChildFrame : public nsISupports { public: NS_DEFINE_STATIC_IID_ACCESSOR(NS_ISVGCHILDFRAME_IID) // XXX Ideally we don't want to pass the dirtyRect along but extract // it from nsIRenderingContext where needed (only in foreign objects) NS_IMETHOD Paint(nsISVGRendererCanvas* canvas, const nsRect& dirtyRectTwips)=0; NS_IMETHOD GetFrameForPoint(float x, float y, nsIFrame** hit)=0; NS_IMETHOD_(already_AddRefed) GetCoveredRegion()=0; NS_IMETHOD InitialUpdate()=0; NS_IMETHOD NotifyCTMChanged()=0; NS_IMETHOD NotifyRedrawSuspended()=0; NS_IMETHOD NotifyRedrawUnsuspended()=0; // XXX move this function into interface nsISVGLocatableMetrics NS_IMETHOD GetBBox(nsIDOMSVGRect **_retval)=0; // bbox in local coords }; #endif // __NS_ISVGCHILDFRAME_H__