/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: NPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Netscape Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the NPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the NPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /** Author: Eric D Vaughan **/ #ifndef nsBoxLayoutState_h___ #define nsBoxLayoutState_h___ #include "nsIFrame.h" #include "nsCOMPtr.h" #include "nsIPresContext.h" #include "nsIPresShell.h" #include "nsHTMLReflowState.h" class nsReflowState; class nsCalculatedBoxInfo; struct nsHTMLReflowMetrics; class nsString; class nsIBox; class nsHTMLReflowCommand; class nsBoxLayoutState { public: enum eBoxLayoutReason { Dirty, Resize, Initial }; nsBoxLayoutState(nsIPresContext* aPresContext, const nsHTMLReflowState& aReflowState, nsHTMLReflowMetrics& aDesiredSize); nsBoxLayoutState(nsIPresContext* aPresContext); nsBoxLayoutState(nsIPresShell* aShell); nsBoxLayoutState(const nsBoxLayoutState& aState); virtual ~nsBoxLayoutState() {} virtual void HandleReflow(nsIBox* aRootBox); virtual nsIPresContext* GetPresContext() { return mPresContext.get(); } virtual nsresult GetPresShell(nsIPresShell** aShell); virtual nscoord* GetMaxElementWidth(); virtual void GetScrolledBlockSizeConstraint(nsSize& aSize); virtual void SetScrolledBlockSizeConstraint(const nsSize& aSize); virtual void GetIncludeOverFlow(PRBool& aOverFlow); virtual void SetIncludeOverFlow(const PRBool& aOverFlow); virtual void GetLayoutFlags(PRUint32& aFlags); virtual void SetLayoutFlags(const PRUint32& aFlags); // if true no one under us will paint during reflow. virtual void SetDisablePainting(PRBool aDisable) { mDisablePainting = aDisable; } virtual PRBool GetDisablePainting() { return mDisablePainting; } virtual eBoxLayoutReason GetLayoutReason() { return mType; } virtual void SetLayoutReason(eBoxLayoutReason aReason) { mType = aReason; } virtual const nsHTMLReflowState* GetReflowState() { return mReflowState; } static void* Allocate(size_t sz, nsIPresShell* aPresShell); static void Free(void* aPtr, size_t sz); static void RecycleFreedMemory(nsIPresShell* aPresShell, void* mem); nsresult PushStackMemory(); nsresult PopStackMemory(); nsresult AllocateStackMemory(size_t aSize, void** aResult); private: //void DirtyAllChildren(nsBoxLayoutState& aState, nsIBox* aBox); void Unwind(nsReflowPath* aReflowPath, nsIBox* aRootBox); nsIBox* GetBoxForFrame(nsIFrame* aFrame, PRBool& aIsAdaptor); nsCOMPtr mPresContext; const nsHTMLReflowState* mReflowState; eBoxLayoutReason mType; nscoord* mMaxElementWidth; nsSize mScrolledBlockSizeConstraint; PRBool mIncludeOverFlow; PRUint32 mLayoutFlags; PRBool mDisablePainting; }; #endif