/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: NPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Netscape Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the NPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the NPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsButton.h" #include "nsToolkit.h" #include "nsColor.h" #include "nsGUIEvent.h" #include "nsString.h" #include "nsILookAndFeel.h" #include "nsWidgetsCID.h" #include "nsIComponentManager.h" #include "nsIDeviceContext.h" #include "nsIFontMetrics.h" static NS_DEFINE_IID(kLookAndFeelCID, NS_LOOKANDFEEL_CID); static NS_DEFINE_IID(kILookAndFeelIID, NS_ILOOKANDFEEL_IID); //------------------------------------------------------------------------- // // nsButton constructor // //------------------------------------------------------------------------- nsButton::nsButton() : nsWindow() , nsIButton() { } //------------------------------------------------------------------------- // // nsButton destructor // //------------------------------------------------------------------------- nsButton::~nsButton() { } /** * Implement the standard QueryInterface for NS_IWIDGET_IID and NS_ISUPPORTS_IID * @modify gpk 8/4/98 * @param aIID The name of the class implementing the method * @param _classiiddef The name of the #define symbol that defines the IID * for the class (e.g. NS_ISUPPORTS_IID) * */ nsresult nsButton::QueryInterface(const nsIID& aIID, void** aInstancePtr) { if (NULL == aInstancePtr) { return NS_ERROR_NULL_POINTER; } static NS_DEFINE_IID(kIButton, NS_IBUTTON_IID); if (aIID.Equals(kIButton)) { *aInstancePtr = (void*) ((nsIButton*)this); NS_ADDREF_THIS(); return NS_OK; } return nsWindow::QueryInterface(aIID,aInstancePtr); } //------------------------------------------------------------------------- // // Set this button label // //------------------------------------------------------------------------- NS_METHOD nsButton::SetLabel(const nsString& aText) { mLabel = aText; if(NULL == mView) { return NS_ERROR_FAILURE; } if(mButton) { if(mButton->Looper()) mButton->LockLooper(); mButton->SetLabel(NS_LossyConvertUCS2toASCII(aText).get()); if(mButton->Looper()) mButton->UnlockLooper(); } return NS_OK; } //------------------------------------------------------------------------- // // Get this button label // //------------------------------------------------------------------------- NS_METHOD nsButton::GetLabel(nsString& aBuffer) { aBuffer = mLabel; return NS_OK; } //------------------------------------------------------------------------- // // move, paint, resizes message - ignore // //------------------------------------------------------------------------- PRBool nsButton::OnMove(PRInt32, PRInt32) { return PR_FALSE; } PRBool nsButton::OnPaint(nsRect &r) { //printf("** nsButton::OnPaint **\n"); return PR_FALSE; } PRBool nsButton::OnResize(nsRect &aWindowRect) { return PR_FALSE; } /** * Renders the Button for Printing * **/ NS_METHOD nsButton::Paint(nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect) { float appUnits; float devUnits; float scale; nsIDeviceContext * context; aRenderingContext.GetDeviceContext(context); context->GetCanonicalPixelScale(scale); devUnits = context->AppUnitsToDevUnits(); appUnits = context->DevUnitsToAppUnits(); nsRect rect; GetBoundsAppUnits(rect, appUnits); aRenderingContext.SetColor(NS_RGB(0,0,0)); nscolor bgColor = NS_RGB(255,255,255); nscolor fgColor = NS_RGB(0,0,0); nscolor hltColor = NS_RGB(240,240,240); nscolor sdwColor = NS_RGB(128,128,128); nsILookAndFeel * lookAndFeel; if (NS_OK == nsComponentManager::CreateInstance(kLookAndFeelCID, nsnull, kILookAndFeelIID, (void**)&lookAndFeel)) { lookAndFeel->GetColor(nsILookAndFeel::eColor_WidgetBackground, bgColor); lookAndFeel->GetColor(nsILookAndFeel::eColor_WidgetForeground, fgColor); lookAndFeel->GetColor(nsILookAndFeel::eColor_Widget3DShadow, sdwColor); lookAndFeel->GetColor(nsILookAndFeel::eColor_Widget3DHighlight, hltColor); } aRenderingContext.SetColor(bgColor); aRenderingContext.FillRect(rect); /*aRenderingContext.SetColor(bgColor); for (int i=0;iGetMetricsFor(*mFont, metrics); metrics->GetMaxAscent(textHeight); nscoord x = ((rect.width - textWidth) / 2) + rect.x; nscoord y = ((rect.height - textHeight) / 2) + rect.y; aRenderingContext.DrawString(mLabel, x, y); NS_RELEASE(context); return NS_OK; } BView *nsButton::CreateBeOSView() { return mButton = new nsButtonBeOS(this, BRect(0, 0, 0, 0), "", ""); } //------------------------------------------------------------------------- // Sub-class of BeOS Button //------------------------------------------------------------------------- nsButtonBeOS::nsButtonBeOS( nsIWidget *aWidgetWindow, BRect aFrame, const char *aName, const char *aLabel, uint32 aResizingMode, uint32 aFlags ) : BButton( aFrame, aName, aLabel, new BMessage('clik'), aResizingMode, aFlags ), nsIWidgetStore( aWidgetWindow ) { } void nsButtonBeOS::AttachedToWindow() { SetTarget(this); } void nsButtonBeOS::MessageReceived(BMessage *msg) { switch(msg->what) { case 'clik' : { nsWindow *w = (nsWindow *)GetMozillaWidget(); nsToolkit *t; if(w && (t = w->GetToolkit()) != 0) { uint32 args[5]; args[0] = NS_MOUSE_LEFT_CLICK; args[1] = (uint32)0; args[2] = (uint32)0; args[3] = 1; args[4] = modifiers(); MethodInfo *info = new MethodInfo(w, w, nsWindow::BTNCLICK, 5, args); t->CallMethodAsync(info); NS_RELEASE(t); } } break; default : BButton::MessageReceived(msg); } }