/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: NPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Netscape Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the NPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the NPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef Window_h__ #define Window_h__ #import "mozView.h" #include "nsISupports.h" #include "nsBaseWidget.h" #include "nsIPluginWidget.h" #include "nsIEventSink.h" #include "nsIScrollableView.h" #include "nsIWidget.h" #include "nsIKBStateControl.h" #include "nsIAppShell.h" #include "nsIMouseListener.h" #include "nsIEventListener.h" #include "nsString.h" #include "nsIMenuBar.h" #include "nsplugindefs.h" #include #define NSRGB_2_COLOREF(color) \ RGB(NS_GET_R(color),NS_GET_G(color),NS_GET_B(color)) struct nsPluginPort; #undef DARWIN #import class nsChildView; @interface ChildView : NSQuickDrawView { NSWindow* mWindow; // shortcut to the top window, [WEAK] // the nsChildView that created the view. It retains this NSView, so // the link back to it must be weak. nsChildView* mGeckoChild; // allows us to redispatch events back to a centralized location nsIEventSink* mEventSink; // tag for our mouse enter/exit tracking rect NSTrackingRectTag mMouseEnterExitTag; // Whether we're a plugin view. BOOL mIsPluginView; BOOL mLastKeyEventWasSentToCocoa; NSEvent* mCurEvent; // only valid during a keyDown // needed for NSTextInput implementation NSRange mMarkedRange; NSRange mSelectedRange; BOOL mInComposition; BOOL mToggleMouseMoveEventWatching; BOOL mInHandScroll; // true for as long as we are hand scrolling // hand scroll locations NSPoint mHandScrollStartMouseLoc; nscoord mHandScrollStartScrollX, mHandScrollStartScrollY; } @end //------------------------------------------------------------------------- // // nsChildView // //------------------------------------------------------------------------- class nsChildView : public nsBaseWidget, public nsIPluginWidget, public nsIKBStateControl, public nsIEventSink { private: typedef nsBaseWidget Inherited; public: nsChildView(); virtual ~nsChildView(); NS_DECL_ISUPPORTS_INHERITED NS_DECL_NSIEVENTSINK // nsIWidget interface NS_IMETHOD Create(nsIWidget *aParent, const nsRect &aRect, EVENT_CALLBACK aHandleEventFunction, nsIDeviceContext *aContext, nsIAppShell *aAppShell = nsnull, nsIToolkit *aToolkit = nsnull, nsWidgetInitData *aInitData = nsnull); NS_IMETHOD Create(nsNativeWidget aNativeParent, const nsRect &aRect, EVENT_CALLBACK aHandleEventFunction, nsIDeviceContext *aContext, nsIAppShell *aAppShell = nsnull, nsIToolkit *aToolkit = nsnull, nsWidgetInitData *aInitData = nsnull); // Utility method for implementing both Create(nsIWidget ...) and // Create(nsNativeWidget...) virtual nsresult StandardCreate(nsIWidget *aParent, const nsRect &aRect, EVENT_CALLBACK aHandleEventFunction, nsIDeviceContext *aContext, nsIAppShell *aAppShell, nsIToolkit *aToolkit, nsWidgetInitData *aInitData, nsNativeWidget aNativeParent = nsnull); NS_IMETHOD Destroy(); NS_IMETHOD Show(PRBool aState); NS_IMETHOD IsVisible(PRBool & aState); virtual nsIWidget* GetParent(void); NS_IMETHOD ModalEventFilter(PRBool aRealEvent, void *aEvent, PRBool *aForWindow); NS_IMETHOD ConstrainPosition(PRBool aAllowSlop, PRInt32 *aX, PRInt32 *aY); NS_IMETHOD Move(PRInt32 aX, PRInt32 aY); NS_IMETHOD MoveWithRepaintOption(PRInt32 aX, PRInt32 aY, PRBool aRepaint); NS_IMETHOD Resize(PRInt32 aWidth,PRInt32 aHeight, PRBool aRepaint); NS_IMETHOD Resize(PRInt32 aX, PRInt32 aY,PRInt32 aWidth,PRInt32 aHeight, PRBool aRepaint); NS_IMETHOD Enable(PRBool aState); NS_IMETHOD IsEnabled(PRBool *aState); NS_IMETHOD SetFocus(PRBool aRaise); NS_IMETHOD SetBounds(const nsRect &aRect); NS_IMETHOD GetBounds(nsRect &aRect); virtual nsIFontMetrics* GetFont(void); NS_IMETHOD SetFont(const nsFont &aFont); NS_IMETHOD Invalidate(PRBool aIsSynchronous); NS_IMETHOD Invalidate(const nsRect &aRect,PRBool aIsSynchronous); NS_IMETHOD InvalidateRegion(const nsIRegion *aRegion, PRBool aIsSynchronous); NS_IMETHOD Validate(); virtual void* GetNativeData(PRUint32 aDataType); NS_IMETHOD SetColorMap(nsColorMap *aColorMap); NS_IMETHOD Scroll(PRInt32 aDx, PRInt32 aDy, nsRect *aClipRect); NS_IMETHOD WidgetToScreen(const nsRect& aOldRect, nsRect& aNewRect); NS_IMETHOD ScreenToWidget(const nsRect& aOldRect, nsRect& aNewRect); NS_IMETHOD BeginResizingChildren(void); NS_IMETHOD EndResizingChildren(void); static PRBool ConvertStatus(nsEventStatus aStatus); NS_IMETHOD DispatchEvent(nsGUIEvent* event, nsEventStatus & aStatus); virtual PRBool DispatchMouseEvent(nsMouseEvent &aEvent); virtual void StartDraw(nsIRenderingContext* aRenderingContext = nsnull); virtual void EndDraw(); NS_IMETHOD Update(); virtual void UpdateWidget(nsRect& aRect, nsIRenderingContext* aContext); virtual void ConvertToDeviceCoordinates(nscoord &aX, nscoord &aY); void LocalToWindowCoordinate(nsPoint& aPoint) { ConvertToDeviceCoordinates(aPoint.x, aPoint.y); } void LocalToWindowCoordinate(nscoord& aX, nscoord& aY) { ConvertToDeviceCoordinates(aX, aY); } void LocalToWindowCoordinate(nsRect& aRect) { ConvertToDeviceCoordinates(aRect.x, aRect.y); } NS_IMETHOD SetMenuBar(nsIMenuBar * aMenuBar); NS_IMETHOD ShowMenuBar(PRBool aShow); virtual nsIMenuBar* GetMenuBar(); NS_IMETHOD GetPreferredSize(PRInt32& aWidth, PRInt32& aHeight); NS_IMETHOD SetPreferredSize(PRInt32 aWidth, PRInt32 aHeight); NS_IMETHOD SetCursor(nsCursor aCursor); NS_IMETHOD CaptureRollupEvents(nsIRollupListener * aListener, PRBool aDoCapture, PRBool aConsumeRollupEvent); NS_IMETHOD SetTitle(const nsString& title); NS_IMETHOD GetAttention(PRInt32 aCycleCount); // nsIPluginWidget NS_IMETHOD GetPluginClipRect(nsRect& outClipRect, nsPoint& outOrigin, PRBool& outWidgetVisible); NS_IMETHOD StartDrawPlugin(); NS_IMETHOD EndDrawPlugin(); // Mac specific methods virtual void CalcWindowRegions(); virtual PRBool PointInWidget(Point aThePoint); virtual PRBool DispatchWindowEvent(nsGUIEvent& event); virtual PRBool DispatchWindowEvent(nsGUIEvent &event,nsEventStatus &aStatus); virtual void AcceptFocusOnClick(PRBool aBool) { mAcceptFocusOnClick = aBool;}; PRBool AcceptFocusOnClick() { return mAcceptFocusOnClick;}; void Flash(nsPaintEvent &aEvent); void RemovedFromWindow(); void AddedToWindow(); void LiveResizeStarted(); void LiveResizeEnded(); public: // nsIKBStateControl interface NS_IMETHOD ResetInputState(); protected: PRBool ReportDestroyEvent(); PRBool ReportMoveEvent(); PRBool ReportSizeEvent(); NS_IMETHOD CalcOffset(PRInt32 &aX,PRInt32 &aY); virtual PRBool OnPaint(nsPaintEvent & aEvent); // our own impl of ::ScrollRect() that uses CopyBits so that it looks good. On // Carbon, this just calls ::ScrollWindowRect() void ScrollBits ( Rect & foo, PRInt32 inLeftDelta, PRInt32 inTopDelta ) ; // override to create different kinds of child views. Autoreleases, so // caller must retain. virtual NSView* CreateCocoaView() ; void TearDownView(); // Find a quickdraw port in which to draw (needed by GFX until it // is converted to Cocoa). This MUST be overridden if CreateCocoaView() // does not create something that inherits from NSQuickDrawView! virtual GrafPtr GetQuickDrawPort() ; /* protected: */ public: #if DEBUG const char* gInstanceClassName; #endif id mView; // my parallel cocoa view, [STRONG] NSView* mParentView; nsIWidget* mParentWidget; nsIFontMetrics* mFontMetrics; nsIRenderingContext* mTempRenderingContext; PRPackedBool mDestroyCalled; PRPackedBool mDestructorCalled; PRPackedBool mVisible; PRPackedBool mInWindow; // true if the widget is in a visible tab PRPackedBool mDrawing; PRPackedBool mTempRenderingContextMadeHere; PRPackedBool mAcceptFocusOnClick; PRPackedBool mLiveResizeInProgress; PRPackedBool mPluginDrawing; nsPluginPort* mPluginPort; RgnHandle mVisRgn; }; #if DEBUG #define WIDGET_SET_CLASSNAME(n) gInstanceClassName = (n) #else #define WIDGET_SET_CLASSNAME(n) #endif #endif // Window_h__