/* * Copyright (c) 2004 Nokia. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the * distribution. * * Neither the name of Nokia nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef GdkXftContext_h #define GdkXftContext_h #include #include #include #include "NRCore/KWIQCGContext.h" class CGContextProvider; class Path; class PathElement; class GdkXftContext : public CGContext { public: GdkXftContext(CGContextProvider* provider, GdkDrawable *drawable); ~GdkXftContext(); GdkDrawable* realDrawable(); void realTranslate(int* x, int* y); void addClip(GdkRectangle* rect); void saveGraphicsState(); void restoreGraphicsState(); void clearClip(); XftDraw* xftDraw() { return xftdraw; } Visual* XVisual() { return xvisual;} Colormap XColormap() {return xcmap;} void regionExpiresAt(GTimeVal* moment, GdkRectangle* rect); CGImageRef createImage(); void drawImage(const GdkRectangle * rect, const CGImageRef image); void flush(); void setLineCap (CGLineCap cap); void setLineJoin (CGLineJoin join); void setLineWidth (float width); void setMiterLimit (float limit); void setRGBStrokeColor(float red, float green, float blue, float alpha); void setRGBFillColor(float red, float green, float blue, float alpha); void setGrayStrokeColor(float gray, float alpha); void setGrayFillColor(float gray, float alpha); void setCMYKStrokeColor(float c, float m, float y, float k, float a); void setCMYKFillColor(float c, float m, float y, float k, float a); void addArc (float x, float y, float radius, float startAngle, float endAngle, int clockwise); void addArcToPoint (float x1, float y1, float x2, float y2, float radius); void addCurveToPoint (float cp1x, float cp1y, float cp2x, float cp2y, float x, float y); void addLineToPoint (float x, float y); void addQuadCurveToPoint (float cpx, float cpy, float x, float y); void addRect (const GdkRectangle * rect); void beginPath(); void closePath(); void moveToPoint (float x, float y); void clearRect (const GdkRectangle * rect); void fillPath (); void fillRect (const GdkRectangle * rect); void strokePath (); void strokeRect (const GdkRectangle * rect); void strokeRectWithWidth (const GdkRectangle * rect, float width); void clip (); void setAlpha (float a); void setShadow (CGSize offset, float blur); void setShadowWithColor (CGSize offset, float blur, CGColorRef colorRef); void rotateCTM (float angle); void scaleCTM (float sx, float sy); void translateCTM (float tx, float ty); GdkColor * fillColor() { return _fillColor; } GdkColor * strokeColor() { return _strokeColor; } private: void updateXftDraw(); GdkRegion *savedClip; XftDraw* xftdraw; GdkDrawable* xftGdkDraw; GdkColor* _fillColor; GdkColor* _strokeColor; Colormap xcmap; Visual *xvisual; int xftxoff, xftyoff; bool iswindow; CGContextProvider *provider; Path* path; float lineWidth, miterLimit, alpha; CGLineCap lineCap; CGLineJoin lineJoin; }; #endif