/* * Drop down menu control for the MESGUI library * Copyright (C) 2002 Eric Maxey * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "control_common.h" /**************************** ggDDMenu ****************************/ ggDDMenu::ggDDMenu(const char *s,int xs,int framexs) : ggMenu() { *stringValP = s; xsize = xs; frame.xsize=framexs; nummenuitems=0; downcontrol=NULL; menuactive=0; frame.ysize=0; // increased as menu options are added frame.flags |= GGFLAG_DONT_DRAW_BORDER | GGFLAG_DONT_USE; } void ggDDMenu::Message(int msg,int arg1,int arg2,int arg3,int arg4) { switch (msg) { case GGMSG_UP: int rx=arg3-frame.x; // mouse positions, relative to the frame int ry=arg4-frame.y; // give all controls in the frame the message for (int i=0; iflags & GGFLAG_DOWN) frame.controls[i]->Message(GGMSG_UP,0,0,rx,ry); } ggControl *clickedon = frame.FindControl(rx,ry); if (clickedon) *stringValP = *clickedon->stringValP; parent->RemoveControl(&frame); menuactive=0; downcontrol=NULL; // glutPostRedisplay(); break; } ggMenu::Message(msg,arg1,arg2,arg3,arg4); }