#include "FvwmIconMan.h"
GlobalData globals;
ContextDefaults contextDefaults[] = {
{ "plain", BUTTON_UP, { "black", "white" }, { "white", "gray"} },
{ "focus", BUTTON_UP, { "white", "gray" }, { "black", "white" } },
{ "select", BUTTON_FLAT, { "black", "white" }, { "white", "gray" } },
{ "focusandselect", BUTTON_FLAT, { "white", "gray" }, { "black", "white" } }
};
int Fvwm_fd[2];
int x_fd;
char *Module = "*FvwmIconMan";
int ModuleLen = 12;
static void init_win_manager (int id)
{
int i;
globals.managers[id].res = SHOW_PAGE;
globals.managers[id].icon_list.n = 0;
globals.managers[id].icon_list.head = NULL;
globals.managers[id].icon_list.tail = NULL;
globals.managers[id].window_up = 0;
globals.managers[id].window_mapped = 0;
globals.managers[id].fontname = NULL;
for ( i = 0; i < NUM_CONTEXTS; i++ ) {
globals.managers[id].backColorName[i] = NULL;
globals.managers[id].foreColorName[i] = NULL;
globals.managers[id].buttonState[i] = contextDefaults[i].state;
}
globals.managers[id].geometry = NULL;
globals.managers[id].show.list = NULL;
globals.managers[id].show.mask = ALL_NAME;
globals.managers[id].dontshow.list = NULL;
globals.managers[id].dontshow.mask = ALL_NAME;
globals.managers[id].grow_direction = ForgetGravity;
globals.managers[id].use_titlename = 1;
globals.managers[id].followFocus = 0;
globals.managers[id].sort = 1;
globals.managers[id].focus_box = -1;
globals.managers[id].actions[CLICK1] = NULL;
globals.managers[id].actions[CLICK2] = NULL;
globals.managers[id].actions[CLICK3] = NULL;
globals.managers[id].actions[SELECT] = NULL;
copy_string (&globals.managers[id].actions[CLICK1], DEFAULT_ACTION);
copy_string (&globals.managers[id].actions[CLICK2], DEFAULT_ACTION);
copy_string (&globals.managers[id].actions[CLICK3], DEFAULT_ACTION);
copy_string (&globals.managers[id].actions[SELECT], "Nop");
}
void print_managers (void)
{
#ifdef PRINT_DEBUG
int i;
for (i = 0; i < globals.num_managers; i++) {
ConsoleDebug ("Manager %d:\n", i + 1);
if (globals.managers[i].res == SHOW_GLOBAL)
ConsoleDebug ("ShowGlobal\n");
else if (globals.managers[i].res == SHOW_DESKTOP)
ConsoleDebug ("ShowDesktop\n");
else if (globals.managers[i].res == SHOW_PAGE)
ConsoleDebug ("ShowPage\n");
ConsoleDebug ("DontShow:\n");
print_stringlist (&globals.managers[i].dontshow);
ConsoleDebug ("Show:\n");
print_stringlist (&globals.managers[i].show);
ConsoleDebug ("Font: %s\n", globals.managers[i].fontname);
ConsoleDebug ("Geometry: %s\n", globals.managers[i].geometry);
ConsoleDebug ("\n");
}
#endif
}
int allocate_managers (int num)
{
int i;
if (globals.managers) {
ConsoleMessage ("Already have set the number of managers\n");
return 0;
}
if (num < 1) {
ConsoleMessage ("Can't have %d managers\n", num);
return 0;
}
globals.num_managers = num;
globals.managers = (WinManager *)safemalloc (num * sizeof (WinManager));
for (i = 0; i < num; i++) {
init_win_manager (i);
}
return 1;
}
void init_globals (void)
{
globals.desknum = ULONG_MAX;
globals.x = ULONG_MAX;
globals.y = ULONG_MAX;
globals.screenx = 0;
globals.screeny = 0;
globals.num_managers = 1;
globals.managers = NULL;
globals.focus_win = NULL;
}
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