/*- * Copyright (c) 2001 Dan Potter * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the author nor the names of contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include "animations.h" /* * XXX: tmp, until I add options from rcfile */ #define BREAK_STEPS 20 #define BREAK_MOV_INC 5 /* * An animation intended for when windows are departing: Lines along the * four edges of the window fall forward. * This was written by Dan Potter */ void fall_break(client_t *client, int event) { XSegment segs[4]; XSegment velocities[4]; int x, y, width, height; int nsegs = 4; int i, j; /* grab the server */ XGrabServer(display); /* fill in locals */ x = client->x; y = client->y; width = client->width + 1; height = client->height + 1; segs[0].x1 = x; /* left */ segs[0].y1 = y; segs[0].x2 = x; segs[0].y2 = y + height; segs[1].x1 = x; /* top */ segs[1].y1 = y; segs[1].x2 = x + width; segs[1].y2 = y; segs[2].x1 = x + width; /* right */ segs[2].y1 = y; segs[2].x2 = x + width; segs[2].y2 = y + height; segs[3].x1 = x; /* bottom */ segs[3].y1 = y + height; segs[3].x2 = x + width; segs[3].y2 = y + height; velocities[0].x1 = -(BREAK_MOV_INC + 2);/* left */ velocities[0].y1 = 0; velocities[0].x2 = -BREAK_MOV_INC; velocities[0].y2 = 0; velocities[1].x1 = 0; /* top */ velocities[1].y1 = +BREAK_MOV_INC; velocities[1].x2 = 0; velocities[1].y2 = +BREAK_MOV_INC; velocities[2].x1 = +BREAK_MOV_INC + 2; /* right */ velocities[2].y1 = 0; velocities[2].x2 = +BREAK_MOV_INC; velocities[2].y2 = 0; velocities[3].x1 = 0; /* bottom */ velocities[3].y1 = +BREAK_MOV_INC; velocities[3].x2 = 0; velocities[3].y2 = +BREAK_MOV_INC; for (i = 0; i < BREAK_STEPS; i++) { XDrawSegments(display, client->screen->root, client->screen->xorgc, segs, nsegs); XSync(display, 0); usleep(options.anim_delay / 2); XDrawSegments(display, client->screen->root, client->screen->xorgc, segs, nsegs); for (j = 0; j < nsegs; j++) { segs[j].x1 += velocities[j].x1; segs[j].y1 += velocities[j].y1; segs[j].x2 += velocities[j].x2; segs[j].y2 += velocities[j].y2; velocities[j].y1 += 2; velocities[j].y2 += 2; } } /* release the server */ XUngrabServer(display); } ANIMATION_DECLARE("fall_break", fall_break)