/*-
* Copyright (c) 2001 Jordan DeLong
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the author nor the names of contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include "wm.h"
/* find intersection length of two lines */
static __inline int lineisect(int p1, int l1, int p2, int l2) {
int tmp;
/* make sure p1 <= p2 */
if (p1 > p2) {
swap(tmp, p1, p2);
swap(tmp, l1, l2);
}
/* calculate the intersection */
if (p1 + l1 < p2)
return 0;
else if (p2 + l2 < p1 + l1)
return l2;
else
return p1 + l1 - p2;
}
/*
* find the area of the intersection of two
* rectangles.
*/
int rect_intersection(rect_t *r1, rect_t *r2) {
int xsect, ysect;
/*
* find intersection of lines in the x and
* y directions, multiply for the area of
* the intersection rectangle.
*/
xsect = lineisect(r1->x1, r1->x2 - r1->x1, r2->x1,
r2->x2 - r2->x1);
ysect = lineisect(r1->y1, r1->y2 - r1->y1, r2->y1,
r2->y2 - r2->y1);
return ysect * xsect;
}
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