/*-
* Copyright (c) 2001 Jordan DeLong
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the author nor the names of contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include "wm.h"
/* find the lowest window above a certain level */
client_t *stacking_find_lowest(desktop_t *desktop, int layer) {
int i;
for (i = layer + 1; i < STACKLAYER_COUNT; i++)
if (!TAILQ_EMPTY(&desktop->stacking_list[i]))
return TAILQ_LAST(&desktop->stacking_list[i], stacklayer);
return NULL;
}
/* raise below to just below above */
void stacking_raise_under(Window below, Window above) {
Window windows[2];
windows[0] = above;
windows[1] = below;
XRestackWindows(display, windows, 2);
}
/* raise a client's frame window */
void stacking_raise(client_t *client) {
desktop_t *desktop = client->workspace->desktop;
client_t *lowest;
/* see if it is already at the top of the layer */
if (!TAILQ_PREV(client, stacklayer, c_stacking))
return;
/* put at the top of this layer */
TAILQ_REMOVE(&desktop->stacking_list[client->stacklayer],
client, c_stacking);
TAILQ_INSERT_HEAD(&desktop->stacking_list[client->stacklayer],
client, c_stacking);
/* now tell the server about it */
lowest = stacking_find_lowest(desktop, client->stacklayer);
if (!lowest)
XRaiseWindow(display, client->frame);
else
stacking_raise_under(client->frame, lowest->frame);
/* tell plugins */
plugin_raise_notify(client, lowest);
}
/* lower a client's frame window */
void stacking_lower(client_t *client) {
desktop_t *desktop = client->workspace->desktop;
client_t *lowest;
/* see if it is already the lowest */
if (!TAILQ_NEXT(client, c_stacking))
return;
/* move this client to just below the lowest */
TAILQ_REMOVE(&desktop->stacking_list[client->stacklayer],
client, c_stacking);
TAILQ_INSERT_TAIL(&desktop->stacking_list[client->stacklayer],
client, c_stacking);
lowest = TAILQ_PREV(client, stacklayer, c_stacking);
/* tell the server */
stacking_raise_under(client->frame, lowest->frame);
/* tell plugins */
plugin_lower_notify(client, lowest);
}
/* add to the top of it's stacking layer */
void stacking_list_add(client_t *client) {
desktop_t *desktop = client->workspace->desktop;
client_t *lowest;
/* link it into the list */
TAILQ_INSERT_HEAD(&desktop->stacking_list[client->stacklayer],
client, c_stacking);
desktop->window_count++;
/* tell the server */
lowest = stacking_find_lowest(desktop, client->stacklayer);
if (!lowest)
XRaiseWindow(display, client->frame);
else
stacking_raise_under(client->frame, lowest->frame);
}
/* unlink from the stacking list */
void stacking_list_rm(client_t *client) {
desktop_t *desktop = client->workspace->desktop;
TAILQ_REMOVE(&desktop->stacking_list[client->stacklayer],
client, c_stacking);
desktop->window_count--;
}
/* send the full stacking for a desktop to the server */
void stacking_flush(desktop_t *desktop) {
Window *windows;
client_t *client;
int i, n;
/* make sure there are some windows */
if (desktop->window_count == 0)
return;
/* get memory for the windows array */
windows = malloc(desktop->window_count * sizeof(Window));
if (!windows) {
warnx("malloc failure in stacking_flush");
return;
}
/* fill in the array */
for (i = STACKLAYER_COUNT - 1, n = 0; i >= 0; i--)
TAILQ_FOREACH(client, &desktop->stacking_list[i], c_stacking)
windows[n++] = client->frame;
/* make sure our count wasn't off */
assert(desktop->window_count == n);
/* tell the server */
XRestackWindows(display, windows, n);
free(windows);
}
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