/* * Copyright (C) 1999,2000,2001 Frank Hale * frankhale@yahoo.com * http://sapphire.sourceforge.net/ * * Updated: 3 Nov 2001 * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "sapphire.hh" IconMenu::IconMenu() : BaseMenu() { setMenuTitle("Icons"); update_all(); wm->addToExtraMenuList(this); } IconMenu::~IconMenu(void) { } void IconMenu::insert(char *name, Client *c) { BaseMenuItem *item = new BaseMenuItem(); if(name==NULL) { char *noname = "no name"; name = noname; } item->name = new char[strlen(name)+1]; strcpy(item->name, name); item->client = c; // defaults item->icon = None; item->sub = None; item->isSelected=False; item->exec = ""; item->function = 0; item->item_x = item->item_y = 0; getMenuItemList()->insert(item); } void IconMenu::addIcon(char *name, Client *c) { insert(name, c); update_all(); } // if I wanted all sub menus to have the same button behavior I would declare // a class derived from BaseMenu which would only define the button functions // and then derive the main menu and sub menus from that so all menus would // have the same behavior when the items were clicked. // // With the code the way it is now only the first main menu will have the button // behavior defined by these functions. void IconMenu::handle_button1_press(BaseMenuItem *curr) { if (curr) { curr->client->unhide(curr->client); hide(this); remove(curr); update_all(); } } void IconMenu::handle_button1_release(BaseMenuItem *curr) { }