#include <stdlib.h>
#include <string.h>

#include "WUtil.h"


typedef struct W_Node {
    struct W_Node *parent;
    struct W_Node *left;
    struct W_Node *right;
    int color;

    void *data;
    int index;
} W_Node;


typedef struct W_Bag {
    W_Node *root;

    W_Node *nil;		       /* sentinel */

    int count;

    void (*destructor)(void *item);
} W_Bag;



#define IS_LEFT(node) (node == node->parent->left)
#define IS_RIGHT(node) (node == node->parent->right)



static void
leftRotate(W_Bag *tree, W_Node *node)
{
    W_Node *node2;

    node2 = node->right;
    node->right = node2->left;

    node2->left->parent = node;

    node2->parent = node->parent;

    if (node->parent == tree->nil) {
        tree->root = node2;
    } else {
        if (IS_LEFT(node)) {
            node->parent->left = node2;
        } else {
            node->parent->right = node2;
        }
    }
    node2->left = node;
    node->parent = node2;
}



static void
rightRotate(W_Bag *tree, W_Node *node)
{
    W_Node *node2;

    node2 = node->left;
    node->left = node2->right;

    node2->right->parent = node;

    node2->parent = node->parent;

    if (node->parent == tree->nil) {
        tree->root = node2;
    } else {
        if (IS_LEFT(node)) {
            node->parent->left = node2;
        } else {
            node->parent->right = node2;
        }
    }
    node2->right = node;
    node->parent = node2;
}


static void
treeInsert(W_Bag *tree, W_Node *node)
{
    W_Node *y = tree->nil;
    W_Node *x = tree->root;

    while (x != tree->nil) {
        y = x;
        if (node->index <= x->index)
            x = x->left;
        else
            x = x->right;
    }
    node->parent = y;
    if (y == tree->nil)
        tree->root = node;
    else if (node->index <= y->index)
        y->left = node;
    else
        y->right = node;
}


static void
rbTreeInsert(W_Bag *tree, W_Node *node)
{
    W_Node *y;

    treeInsert(tree, node);

    node->color = 'R';

    while (node != tree->root && node->parent->color == 'R') {
        if (IS_LEFT(node->parent)) {
            y = node->parent->parent->right;

            if (y->color == 'R') {

                node->parent->color = 'B';
                y->color = 'B';
                node->parent->parent->color = 'R';
                node = node->parent->parent;

            } else {
                if (IS_RIGHT(node)) {
                    node = node->parent;
                    leftRotate(tree, node);
                }
                node->parent->color = 'B';
                node->parent->parent->color = 'R';
                rightRotate(tree, node->parent->parent);
            }
        } else {
            y = node->parent->parent->left;

            if (y->color == 'R') {

                node->parent->color = 'B';
                y->color = 'B';
                node->parent->parent->color = 'R';
                node = node->parent->parent;

            } else {
                if (IS_LEFT(node)) {
                    node = node->parent;
                    rightRotate(tree, node);
                }
                node->parent->color = 'B';
                node->parent->parent->color = 'R';
                leftRotate(tree, node->parent->parent);
            }
        }
    }
    tree->root->color = 'B';
}


static void
rbDeleteFixup(W_Bag *tree, W_Node *node)
{
    W_Node *w;

    while (node != tree->root && node->color == 'B') {
        if (IS_LEFT(node)) {
            w = node->parent->right;
            if (w->color == 'R') {
                w->color = 'B';
                node->parent->color = 'R';
                leftRotate(tree, node->parent);
                w = node->parent->right;
            }
            if (w->left->color == 'B' && w->right->color == 'B') {
                w->color = 'R';
                node = node->parent;
            } else {
                if (w->right->color == 'B') {
                    w->left->color = 'B';
                    w->color = 'R';
                    rightRotate(tree, w);
                    w = node->parent->right;
                }
                w->color = node->parent->color;
                node->parent->color = 'B';
                w->right->color = 'B';
                leftRotate(tree, node->parent);
                node = tree->root;
            }
        } else {
            w = node->parent->left;
            if (w->color == 'R') {
                w->color = 'B';
                node->parent->color = 'R';
                rightRotate(tree, node->parent);
                w = node->parent->left;
            }
            if (w->left->color == 'B' && w->right->color == 'B') {
                w->color = 'R';
                node = node->parent;
            } else {
                if (w->left->color == 'B') {
                    w->right->color = 'B';
                    w->color = 'R';
                    leftRotate(tree, w);
                    w = node->parent->left;
                }
                w->color = node->parent->color;
                node->parent->color = 'B';
                w->left->color = 'B';
                rightRotate(tree, node->parent);
                node = tree->root;
            }
        }
    }
    node->color = 'B';

}


static W_Node*
treeMinimum(W_Node *node, W_Node *nil)
{
    while (node->left != nil)
        node = node->left;
    return node;
}


static W_Node*
treeMaximum(W_Node *node, W_Node *nil)
{
    while (node->right != nil)
        node = node->right;
    return node;
}


static W_Node*
treeSuccessor(W_Node *node, W_Node *nil)
{
    W_Node *y;

    if (node->right != nil) {
        return treeMinimum(node->right, nil);
    }
    y = node->parent;
    while (y != nil && node == y->right) {
        node = y;
        y = y->parent;
    }
    return y;
}


static W_Node*
treePredecessor(W_Node *node, W_Node *nil)
{
    W_Node *y;

    if (node->left != nil) {
        return treeMaximum(node->left, nil);
    }
    y = node->parent;
    while (y != nil && node == y->left) {
        node = y;
        y = y->parent;
    }
    return y;
}


static W_Node*
rbTreeDelete(W_Bag *tree, W_Node *node)
{
    W_Node *nil = tree->nil;
    W_Node *x, *y;

    if (node->left == nil || node->right == nil) {
        y = node;
    } else {
        y = treeSuccessor(node, nil);
    }

    if (y->left != nil) {
        x = y->left;
    } else {
        x = y->right;
    }

    x->parent = y->parent;

    if (y->parent == nil) {
        tree->root = x;
    } else {
        if (IS_LEFT(y)) {
            y->parent->left = x;
        } else {
            y->parent->right = x;
        }
    }
    if (y != node) {
        node->index = y->index;
        node->data = y->data;
    }
    if (y->color == 'B') {
        rbDeleteFixup(tree, x);
    }

    return y;
}


static W_Node*
treeSearch(W_Node *root, W_Node *nil, int index)
{
    if (root == nil || root->index == index) {
        return root;
    }

    if (index < root->index) {
        return treeSearch(root->left, nil, index);
    } else {
        return treeSearch(root->right, nil, index);
    }
}


static W_Node*
treeFind(W_Node *root, W_Node *nil, void *data)
{
    W_Node *tmp;

    if (root == nil || root->data == data)
        return root;

    tmp = treeFind(root->left, nil, data);
    if (tmp != nil)
        return tmp;

    tmp = treeFind(root->right, nil, data);

    return tmp;
}



#if 0
static char buf[512];

static void
printNodes(W_Node *node, W_Node *nil, int depth)
{
    if (node == nil) {
        return;
    }

    printNodes(node->left, nil, depth+1);

    memset(buf, ' ', depth*2);
    buf[depth*2] = 0;
    if (IS_LEFT(node))
        printf("%s/(%2i\n", buf, node->index);
    else
        printf("%s\\(%2i\n", buf, node->index);

    printNodes(node->right, nil, depth+1);
}


void
PrintTree(WMBag *bag)
{
    W_TreeBag *tree = (W_TreeBag*)bag->data;

    printNodes(tree->root, tree->nil, 0);
}
#endif


WMBag*
WMCreateTreeBag(void)
{
    return WMCreateTreeBagWithDestructor(NULL);
}


WMBag*
WMCreateTreeBagWithDestructor(WMFreeDataProc *destructor)
{
    WMBag *bag;

    bag = wmalloc(sizeof(WMBag));

    memset(bag, 0, sizeof(WMBag));

    bag->nil = wmalloc(sizeof(W_Node));
    memset(bag->nil, 0, sizeof(W_Node));
    bag->nil->left = bag->nil->right = bag->nil->parent = bag->nil;
    bag->nil->index = WBNotFound;

    bag->root = bag->nil;

    bag->destructor = destructor;

    return bag;
}


int
WMGetBagItemCount(WMBag *self)
{
    return self->count;
}


void
WMAppendBag(WMBag *self, WMBag *bag)
{
    WMBagIterator ptr;
    void *data;

    for (data = WMBagFirst(bag, &ptr); data != NULL; data = WMBagNext(bag, &ptr)) {
        WMPutInBag(self, data);
    }
}


void
WMPutInBag(WMBag *self, void *item)
{
    W_Node *ptr;

    ptr = wmalloc(sizeof(W_Node));

    ptr->data = item;
    ptr->index = self->count;
    ptr->left = self->nil;
    ptr->right = self->nil;
    ptr->parent = self->nil;

    rbTreeInsert(self, ptr);

    self->count++;
}


void
WMInsertInBag(WMBag *self, int index, void *item)
{
    W_Node *ptr;

    ptr = wmalloc(sizeof(W_Node));

    ptr->data = item;
    ptr->index = index;
    ptr->left = self->nil;
    ptr->right = self->nil;
    ptr->parent = self->nil;

    rbTreeInsert(self, ptr);

    while ((ptr = treeSuccessor(ptr, self->nil)) != self->nil) {
        ptr->index++;
    }


    self->count++;
}


int
WMRemoveFromBag(WMBag *self, void *item)
{
    W_Node *ptr = treeFind(self->root, self->nil, item);

    if (ptr != self->nil) {
        W_Node *tmp;

        self->count--;

        tmp = treeSuccessor(ptr, self->nil);
        while (tmp != self->nil) {
            tmp->index--;
            tmp = treeSuccessor(tmp, self->nil);
        }

        ptr = rbTreeDelete(self, ptr);
        if (self->destructor)
            self->destructor(ptr->data);
        wfree(ptr);

        return 1;
    } else {
        return 0;
    }
}


int
WMEraseFromBag(WMBag *self, int index)
{
    W_Node *ptr = treeSearch(self->root, self->nil, index);

    if (ptr != self->nil) {

        self->count--;

        ptr = rbTreeDelete(self, ptr);
        if (self->destructor)
            self->destructor(ptr->data);
        wfree(ptr);

        wassertrv(self->count == 0||self->root->index >= 0, 1);

        return 1;
    } else {
        return 0;
    }
}


int
WMDeleteFromBag(WMBag *self, int index)
{
    W_Node *ptr = treeSearch(self->root, self->nil, index);

    if (ptr != self->nil) {
        W_Node *tmp;

        self->count--;

        tmp = treeSuccessor(ptr, self->nil);
        while (tmp != self->nil) {
            tmp->index--;
            tmp = treeSuccessor(tmp, self->nil);
        }

        ptr = rbTreeDelete(self, ptr);
        if (self->destructor)
            self->destructor(ptr->data);
        wfree(ptr);

        wassertrv(self->count == 0||self->root->index >= 0, 1);

        return 1;
    } else {
        return 0;
    }
}


void*
WMGetFromBag(WMBag *self, int index)
{
    W_Node *node;

    node = treeSearch(self->root, self->nil, index);
    if (node != self->nil)
        return node->data;
    else
        return NULL;
}


int
WMGetFirstInBag(WMBag *self, void *item)
{
    W_Node *node;

    node = treeFind(self->root, self->nil, item);
    if (node != self->nil)
        return node->index;
    else
        return WBNotFound;
}



static int
treeCount(W_Node *root, W_Node *nil, void *item)
{
    int count = 0;

    if (root == nil)
        return 0;

    if (root->data == item)
        count++;

    if (root->left != nil)
        count += treeCount(root->left, nil, item);

    if (root->right != nil)
        count += treeCount(root->right, nil, item);

    return count;
}



int
WMCountInBag(WMBag *self, void *item)
{
    return treeCount(self->root, self->nil, item);
}


void*
WMReplaceInBag(WMBag *self, int index, void *item)
{
    W_Node *ptr = treeSearch(self->root, self->nil, index);
    void *old = NULL;

    if (item == NULL) {
        self->count--;
        ptr = rbTreeDelete(self, ptr);
        if (self->destructor)
            self->destructor(ptr->data);
        wfree(ptr);
    } else if (ptr != self->nil) {
        old = ptr->data;
        ptr->data = item;
    } else {
        W_Node *ptr;

        ptr = wmalloc(sizeof(W_Node));

        ptr->data = item;
        ptr->index = index;
        ptr->left = self->nil;
        ptr->right = self->nil;
        ptr->parent = self->nil;

        rbTreeInsert(self, ptr);

        self->count++;
    }

    return old;
}


void
WMSortBag(WMBag *self, WMCompareDataProc *comparer)
{
    void **items;
    W_Node *tmp;
    int i;

    if (self->count == 0)
        return;

    items = wmalloc(sizeof(void*)*self->count);
    i = 0;

    tmp = treeMinimum(self->root, self->nil);
    while (tmp != self->nil) {
        items[i++] = tmp->data;
        tmp = treeSuccessor(tmp, self->nil);
    }

    qsort(&items[0], self->count, sizeof(void*), comparer);

    i = 0;
    tmp = treeMinimum(self->root, self->nil);
    while (tmp != self->nil) {
        tmp->index = i;
        tmp->data = items[i++];
        tmp = treeSuccessor(tmp, self->nil);
    }

    wfree(items);
}


static void
deleteTree(WMBag *self, W_Node *node)
{
    if (node == self->nil)
        return;

    deleteTree(self, node->left);

    if (self->destructor)
        self->destructor(node->data);

    deleteTree(self, node->right);

    wfree(node);
}


void
WMEmptyBag(WMBag *self)
{
    deleteTree(self, self->root);
    self->root = self->nil;
    self->count = 0;
}


void
WMFreeBag(WMBag *self)
{
    WMEmptyBag(self);
    wfree(self->nil);
    wfree(self);
}


static void
mapTree(W_Bag *tree, W_Node *node, void (*function)(void*, void*), void *data)
{
    if (node == tree->nil)
        return;

    mapTree(tree, node->left, function, data);

    (*function)(node->data, data);

    mapTree(tree, node->right, function, data);
}


void
WMMapBag(WMBag *self, void (*function)(void*, void*), void *data)
{
    mapTree(self, self->root, function, data);
}



static int
findInTree(W_Bag *tree, W_Node *node, WMMatchDataProc *function, void *cdata)
{
    int index;

    if (node == tree->nil)
        return WBNotFound;

    index = findInTree(tree, node->left, function, cdata);
    if (index != WBNotFound)
        return index;

    if ((*function)(node->data, cdata)) {
        return node->index;
    }

    return findInTree(tree, node->right, function, cdata);
}


int
WMFindInBag(WMBag *self, WMMatchDataProc *match, void *cdata)
{
    return findInTree(self, self->root, match, cdata);
}


void*
WMBagFirst(WMBag *self, WMBagIterator *ptr)
{
    W_Node *node;

    node = treeMinimum(self->root, self->nil);

    if (node == self->nil) {
        *ptr = NULL;
        return NULL;
    } else {
        *ptr = node;
        return node->data;
    }
}


void*
WMBagLast(WMBag *self, WMBagIterator *ptr)
{

    W_Node *node;

    node = treeMaximum(self->root, self->nil);

    if (node == self->nil) {
        *ptr = NULL;
        return NULL;
    } else {
        *ptr = node;
        return node->data;
    }
}


void*
WMBagNext(WMBag *self, WMBagIterator *ptr)
{
    W_Node *node;

    if (*ptr == NULL)
        return NULL;

    node = treeSuccessor(*ptr, self->nil);

    if (node == self->nil) {
        *ptr = NULL;
        return NULL;
    } else {
        *ptr = node;
        return node->data;
    }
}


void*
WMBagPrevious(WMBag *self, WMBagIterator *ptr)
{
    W_Node *node;

    if (*ptr == NULL)
        return NULL;

    node = treePredecessor(*ptr, self->nil);

    if (node == self->nil) {
        *ptr = NULL;
        return NULL;
    } else {
        *ptr = node;
        return node->data;
    }
}


void*
WMBagIteratorAtIndex(WMBag *self, int index, WMBagIterator *ptr)
{
    W_Node *node;

    node = treeSearch(self->root, self->nil, index);

    if (node == self->nil) {
        *ptr = NULL;
        return NULL;
    } else {
        *ptr = node;
        return node->data;
    }
}


int
WMBagIndexForIterator(WMBag *bag, WMBagIterator ptr)
{
    return ((W_Node*)ptr)->index;
}




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