/*
* Handle events for non-GUI based applications
*/
#include "WINGsP.h"
void
WHandleEvents()
{
/* Check any expired timers */
W_CheckTimerHandlers();
/* Do idle and timer stuff while there are no input events */
/* Do not wait for input here. just peek to see if input is available */
while (!W_HandleInputEvents(False, -1) && W_CheckIdleHandlers()) {
/* dispatch timer events */
W_CheckTimerHandlers();
}
W_HandleInputEvents(True, -1);
/* Check any expired timers */
W_CheckTimerHandlers();
}
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