/*
 * Handle events for non-GUI based applications
 */

#include "WINGsP.h"


void
WHandleEvents()
{
    /* Check any expired timers */
    W_CheckTimerHandlers();

    /* Do idle and timer stuff while there are no input events */
    /* Do not wait for input here. just peek to see if input is available */
    while (!W_HandleInputEvents(False, -1) && W_CheckIdleHandlers()) {
        /* dispatch timer events */
        W_CheckTimerHandlers();
    }

    W_HandleInputEvents(True, -1);

    /* Check any expired timers */
    W_CheckTimerHandlers();
}




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