RakPeer.h File Reference

The main class used for data transmission and most of RakNet's functionality. More...

#include "Export.h"
#include "RakPeerInterface.h"
#include "ReliabilityLayer.h"
#include "RPCNode.h"
#include "RSACrypt.h"
#include "BitStream.h"
#include "SingleProducerConsumer.h"
#include "RPCMap.h"
#include "SimpleMutex.h"
#include "DS_OrderedList.h"

Classes

struct  PlayerIDAndIndex
class  RakPeer
 The main interface for network communications. More...
struct  RakPeer::PingAndClockDifferential
struct  RakPeer::RemoteSystemStruct
struct  RakPeer::MemoryBlock
 Automatic Variable Synchronization Mechanism automatic variable synchronization takes a primary and secondary identifier The unique primary identifier is the index into the automaticVariableSynchronizationList The unique secondary identifier (UNASSIGNED_NETWORK_ID for none) is in an unsorted list of memory blocks. More...
struct  RakPeer::BanStruct
struct  RakPeer::RequestedConnectionStruct
struct  RakPeer::BufferedCommandStruct

Functions

int RAK_DLL_EXPORT PlayerIDAndIndexComp (const PlayerID &key, const PlayerIDAndIndex &data)


Detailed Description

The main class used for data transmission and most of RakNet's functionality.

This file is part of RakNet Copyright 2003 Kevin Jenkins.

Usage of RakNet is subject to the appropriate license agreement. Creative Commons Licensees are subject to the license found at http://creativecommons.org/licenses/by-nc/2.5/ Single application licensees are subject to the license found at http://www.rakkarsoft.com/SingleApplicationLicense.html Custom license users are subject to the terms therein. GPL license users are subject to the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.


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