#include <NetworkTypes.h>
Public Attributes | |
PlayerIndex | playerIndex |
Server only - this is the index into the player array that this playerId maps to. | |
PlayerID | playerId |
The system that send this packet. | |
unsigned int | length |
unsigned int | bitSize |
The length of the data in bits. | |
unsigned char * | data |
The data from the sender. | |
bool | deleteData |
|
The length of the data in bytes
|