Packet Struct Reference

This represents a user message from another system. More...

#include <NetworkTypes.h>

List of all members.

Public Attributes

PlayerIndex playerIndex
 Server only - this is the index into the player array that this playerId maps to.
PlayerID playerId
 The system that send this packet.
unsigned int length
unsigned int bitSize
 The length of the data in bits.
unsigned char * data
 The data from the sender.
bool deleteData


Detailed Description

This represents a user message from another system.


Member Data Documentation

unsigned int Packet::length
 

The length of the data in bytes

Deprecated:
You should use bitSize.


The documentation for this struct was generated from the following file:
Generated on Sat Oct 14 08:37:38 2006 for RakNet by  doxygen 1.4.6-NO