Index of /ports/games/glaxium/work/glaxium_0.5
Name Last modified Size Description
Parent Directory 04-Jan-2008 12:20 -
pngtex.o 04-Jan-2008 12:20 28k
list.o 04-Jan-2008 12:20 6k
elem.o 04-Jan-2008 12:20 3k
config.log 04-Jan-2008 12:20 13k
tank.hpp 04-Jan-2008 12:19 2k
scratcher.hpp 04-Jan-2008 12:19 1k
variables.cpp 04-Jan-2008 12:19 16k
scene.cpp 04-Jan-2008 12:19 60k
configure 04-Jan-2008 12:19 156k
Makefile.in 04-Jan-2008 12:19 1k
SPECS/ 20-Oct-2002 11:41 -
pngtex.hpp 20-Oct-2002 11:34 2k
conf.h 20-Oct-2002 11:32 2k
Makefile 20-Oct-2002 11:32 1k
configure.bak 20-Oct-2002 11:32 156k
conf.h.in 20-Oct-2002 11:31 2k
configure.in 20-Oct-2002 11:30 2k
Makefile.in.bak 20-Oct-2002 11:30 1k
textures/ 20-Oct-2002 11:24 -
VC6.0/ 20-Oct-2002 11:24 -
CHANGES.txt 20-Oct-2002 11:17 3k
pngtex.cpp 17-Oct-2002 14:52 5k
cube.cpp 17-Oct-2002 14:42 7k
myship.cpp 12-Oct-2002 14:16 25k
main.cpp 11-Oct-2002 14:21 10k
explosion.cpp 11-Oct-2002 01:18 20k
explosion.hpp 10-Oct-2002 14:14 3k
fire.cpp 10-Oct-2002 14:03 19k
diamond.hpp 10-Oct-2002 09:02 1k
variables.hpp 10-Oct-2002 08:15 4k
scene.hpp 10-Oct-2002 05:57 2k
tache.cpp 10-Oct-2002 04:46 5k
LICENSE 09-Oct-2002 04:51 18k
output.1 08-Oct-2002 05:29 162k
tank.hpp.bak 04-Oct-2002 11:05 2k
tank.cpp 04-Oct-2002 11:05 15k
tache.hpp 04-Oct-2002 11:05 1k
sprite.hpp 04-Oct-2002 11:05 3k
sprite.cpp 04-Oct-2002 11:05 3k
spirale.hpp 04-Oct-2002 11:05 1k
spirale.cpp 04-Oct-2002 11:05 4k
ship1.hpp 04-Oct-2002 11:05 2k
ship1.cpp 04-Oct-2002 11:05 12k
scratcher.hpp.bak 04-Oct-2002 11:05 1k
scratcher.cpp 04-Oct-2002 11:05 4k
Script2.rc 04-Oct-2002 11:05 2k
piege.hpp 04-Oct-2002 11:05 2k
piege.cpp 04-Oct-2002 11:05 9k
myship.hpp 04-Oct-2002 11:05 2k
listsprite.hpp 04-Oct-2002 11:05 1k
listsprite.cpp 04-Oct-2002 11:05 7k
list.hpp 04-Oct-2002 11:05 1k
list.cpp 04-Oct-2002 11:05 2k
icon1.ico 04-Oct-2002 11:05 1k
icon.res 04-Oct-2002 11:05 1k
glaxium.6 04-Oct-2002 11:05 2k
fire.hpp 04-Oct-2002 11:05 3k
fighter2.hpp 04-Oct-2002 11:05 2k
fighter2.cpp 04-Oct-2002 11:05 8k
elem.hpp 04-Oct-2002 11:05 1k
elem.cpp 04-Oct-2002 11:05 1k
diamond.cpp 04-Oct-2002 11:05 5k
cube.hpp 04-Oct-2002 11:05 1k
bandit2.hpp 04-Oct-2002 11:05 2k
bandit2.cpp 04-Oct-2002 11:05 9k
acinclude.m4 04-Oct-2002 11:05 7k
acconfig.h 04-Oct-2002 11:05 1k
modeles/ 01-Oct-2002 13:41 -
samples/ 01-Oct-2002 13:41 -
+-----------------------------+
| GLAXIUM 0.5 |
+-----------------------------+
| by Xavier Hosxe |
| xhosxe@free.fr |
+-----------------------------+
2002/10/Oct
========= Description ==============
Glaxium is an OpenGL-based space-ship "shoot-em-up" styled game.
It is designed to provide the same feel as the old 2D games
of that type, but with 3D for the special effects.
Glaxium is under GPL and is free.
========= Requirement ==========
Hardware:
You'll need a 3D accelerator and opengl working.
If you see 'Microsoft openGl' in the first log lines,
you can give up !!!
Libraries :
Since v0.3 Glaxium requires SDL for fullscreen, and to manage
the joystick.
If you want sound you'll need SDL_mixer.
openGL/mesa3d <http://mesa3d.sourceforge.net/>
SDL : <http://www.libsdl.org>
SDL_mixer : somewhere in <http://www.libsdl.org>
libpng <http://www.cdrom.com/pub/png/>
========= How to play ===========
Destroy every-thing and especially the dark boxes that may
contain interesting things like POWER-UP.
Type './configure', 'make' and './glaxium'
or './glaxium -f' for fullscreen...
Keys :
4 arrows to move - or a good joystick
<Left CTRL>, 'w' or 'z' to fire
<SPACE> or'x' for the special weapon
'p' to pause
<Esc> to quit
========= Web & contact ===================
http://xhosxe.free.fr/glaxium/
Xavier HOSXE - xhosxe@free.fr